While I like the new ability to just shoot everyone you encounter, I really miss the ability to move bodies so not to be discovered and I really hated the elimination of the in-game saves. Going to a checkpoint save system really annoyed me since one of my fav things about the SC titles was the ability to save and try things a few different ways and see how you can improve. This version could really frustrate you doing everything right and one bad move can send you all the way back. Being way too short and loss of night vision really took away from the overall experience. While I did enjoy it, and SC has been in my top titles throughout, this one really fell a little short.
posted by bowcaster7 (WEST LEBANON, NH) Apr 17, 2010
Member since Oct 2007
gamers (60%) found this review helpful
Hi, I would like to make sure it is stated that in Conviction stealth is not dead like ltdan676 says it is in his review named "biggest let down of the decade" in which he gave Conviction a 1 out of 10
He states that you don't have to worry about making noise. It is true that the AI's only detect you by seeing you, but if you are around the corner from them running the WILL hear you, and check out the area, though they will not become aware of your location or start shooting you until they have established eye contact.
ltdan676 also states that you can't hide bodies, and this is true, but it was done as a decision to make the game flow faster and more smoothly. Conviction may be less stealthy than the prior games, but stealth is not dead in it. Also, enemies will notice bodies and will start searching for you.
He says there are no cool stealth moves, but all of the stealth takedowns are pretty sweet, and of course the new mark and execute is awesome (and even more awesome in co-op)
Lastly, you have many types of gadgets to choose from including the sticky cam (which if used correctly is more useful than ltdan676 says it is), and there are many other gadgets that are useful to stealthy players.
Stealth is definitely not dead in the game like ltdan676 says it is, it is just more streamlined to make the game more action-y, but that does not mean that Splinter Cell is the new Gears of War.
Note: all of my observations were made playing on realistic difficulty, and I have not played on the lower difficulties. For the best experience I would recommend playing on realistic difficulty.
posted by jwoodzx7r (WOODINVILLE, WA) Apr 22, 2010
Member since Apr 2010
gamers (58%) found this review helpful
I was always a huge fan of Splinter Cell because it was "different." Prior games were much more difficult and a huge part of the game was about stealth and not being detected. In some cases you even fail a mission if you are detected or kill someone. In Conviction this is hardly the case... you can just run through a level killing everyone with no penalties or challenge or even the need to be sneaky. Really?? a splinter cell game where you do NOT have to be stealthy? Terrible
You dont even have a need to use your gadgets. There really isnt anywhere to hide or sneak other than ledges, a couple pipes, or boxes in a room. The levels are extremely linear and dont give you many options like the prior games.
The graphics are great and all but really I feel let down by Ubisoft as they succumbed to the pressures of creating a game like many others... just run and gun. Dont even get me started on the MP, it is god awful. The Merc vs Spy is completely gone. All in all, I'm angry I spent $65 on this game.