posted by TheDogTako (KANSAS CITY, MO) Dec 14, 2013
Member since Aug 2013
It's a great game, that has awesome gameplay and a good story that keeps you playing. It seems very realistic (other then the heavies) and taking down an enemy is satisfying. The plane feature seems like it was copied straight from mass effect, however. But it fits the game, so I guess it depends on how you look at it whether it's a good or bad thing. Other then a few frustrating gameplay moments "Splinter Cell: Blacklist" is nearly perfect.
posted by angryarmytony (FAIR OAKS, CA) Dec 1, 2013
Member since Sep 2013
It makes me beyond happy to find that Splinter Cell will do whatever is necessary to make itself better from its predecessors. This game immediately awed me with its choices in combat, will go non-lethal and silently knockout your foes? Will you be an assassin in the shadows taking out enemies one by one with no one to find you? Or will you simply take a machine gun and dispatch your enemies in open combat? You decide! Enemies tend to be a little too sensitive to the slightest of noises you'll make and may seem a little unfair at times, but, throughout my gameplay there was never a time where there was an unwinnable situation just my first plan going wrong. Though there are some missions where it seemed impossible to go non-lethal but I have been told it can be done. also for those that wish to go full assault may get caught on a few missions where you must remain in the shadows however you will be warned in the game. I do wish there was a coop campaign separate from the main campaign like in conviction and without it, the coop seemed lacking. The solo campaign and upgrade system completely make up for the lack in coop and not at all was I ever bored with this game.