posted by playstationfan0 (BRADFORD, AR) May 12, 2014
Member since Jul 2013
Has a great storyline almost should be a movie but reminds me of assassins creed just doesnt feel fun sneak up behind all the enemies and kill them you really cant use anything but a sniper for primary otherwise you wont be able to pull missions off without alerting guards and it just gets old after about 4 hours the story rocks just wish it had me wanting to get back on and play it but to be honest im more excited about watching tv over playing this which is not what i prefer i like video games more than tv programming so if you like assassins creed kind of play style you should enjoys this.
posted by Mr_Freshmaker (TEMECULA, CA) Apr 9, 2014
Member since Apr 2014
I've been waiting for a Splinter Cell (SC) game that would have me hooked since the original Xbox SC trilogy. If you've been waiting for and SC game like the original this is the one you should pick up. If you're into stealth games, don't skip out on playing this game.
First off, this game looks amazing. I haven't been jaded by the Next Gen consoles yet. I have both the PS4 and XB1 and the graphics are more polished on these systems but the gameplay isn't caught up to the hardware capability, probably won't be for years. This game seems like it pushes the PS3's graphic capabilities, lighting and textures. There is a bit of screen tear but it doesn't affect the overall game.
The gameplay is what you expect from an SC game. It is more forgiving than SC Double Agent and SC Conviction. Both were good inductions to the current gen consoles. Blacklist makes you feel Sam Fisher is a more than capable spy, especially when you begin to unlock gadgets, spy suits, and weapons.
The enemy AI runs on predictable patterns when you haven't been spotted on easy and normal modes. I have yet to play on expert and realistic to see how their patrol patterns differ (due to wanting to complete the game and get my next rental). I enjoyed using the human shield component when I caught a guard slipping. Giving you two choices, you can simply knock him out or kill him. I can't recall the previous SC games if they included the human shield option.
Some people complained that there was no stealth meter. The goggles and suit light up when you're in the shadows. The enemy has a visual meter that fills up from white to red (you are seen). Noise is determined by your spy suit which you can purchase in game. Spy suits can be armored but not great on stealth or stealth but not great on armor. The goggle and suit flare is a pretty good in game mechanic to me rather than keeping and eye on the HUD for stealth.
My gripes would be being able to actually destroy ALL artificial light