Prophetic
posted by Seenuram (HENDERSONVILLE, TN) Jan 1, 2010
Member since Dec 2009
To be honest, I didn't like the first Splinter Cell enough to finish it- I thought it was a cheap rip-off of Metal Gear- but consistently good reviews and a couple of games to work out the bugs brought me back; along with Michael Ironside and the fact that the programmers gave his character, Sam Fisher, a knife and a few new skills. For me, the results were much better this time.
While I admit to some frustration with pure stealth games- for example, why is it that a highly trained commando who's skilled enough to sneak right up next to somebody not have the ability to reach over the back of a freakin' couch to grab a guy; and why couldn't he do an awesome take-down move if the guy suddenly turned around on him- I still thought this game was nearly on par with the Metal Gear Solid series. Since the stories are so mission-oriented, I didn't feel lost like someone who's starting fresh with Metal Gear might, though I found myself wishing for more in the way of at least insertion/extraction cutscenes.
Overall though- even though I'm generally not a big fan of games where you have to die nine times to learn where all the pitfalls are; and regret it painfully when you forget to save- this was one of those rare gaming experiences where I found myself thinking, "I don't mind playing that over again just to see it," and "this whole set-up would make a really cool movie." Ironside makes Sam Fisher a cool character, and the fact that North Korea has become a hotbed for interanational missile-related intrigue these last few years has made this game eerily prophetic. The boys and girls at Tom Clancy's company know their world-politcs. I'd much rather pretend that the world is on the brink of WW III than face the sobering reality.
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