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Time Splitters

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GF Rating
6.4

186 ratings

Critic & User Reviews

GF Rating
3

Bad

Booooooooorrrrring!!!!!!

posted by Treeq1 (ALPHARETTA, GA) May 11, 2006

Member since Feb 2006

2 out of 10 gamers (20%) found this review helpful

This game was supposed to be a really cool game. The graphics and controls sucked!
Time Splitters - Future Perfect
Is 10 x the game the origional one is!

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GF Rating
8

Very Good

Go back in TIME with a fun old game.

posted by DangerGuy (HUNTINGTON BEACH, CA) Aug 22, 2010

Member since Aug 2010

Remember when game developers didn't have anything to prove? Remember when they were making games that didn't need to compete with Hollywood and they were really just about having a good time? I sure do. And to get that great nostalgaic feeling, I like to play the original Time Splitters. This is a pure, FPShooting blast-stravaganza of vintage polygon fun-with-a-gun. The story line doesn't really matter but it involves time traveling alien bad guys from the future who are messing with Earth's history. So vigilantes in different time periods volunteer to stop them by laying down a hail of bullets. But the real value here is the multiplayer. Yes, the maps are small by todays standards, but they are still FUN. Trust me. At the very least, if you still have your PS2, rent this game and decide for yourself.

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GF Rating
4

Weak

I expected more. Don't ask me why.

posted by Jefusan (EL CAJON, CA) Jan 4, 2010

Member since Jan 2009

This game is nothing more than an arena-based, multi-player FPS.

Given the option of a "Story Mode," it's safe to say that I expected some kind of story. No. None. Not even the barest whisper of a story. In hindsight, that's probably for the best. The story would have ended up being too disjointed and erratic to be believable.

Playablility was okay... once you got past the horrendously long load time. Some of the harder levels, at the harder difficulty, were reasonably challenging, if one defines challenging as very little in the way of ammo, health, and weapons, and an over-abundance of computer-generated enemies that can seemingly fire around corners.

Considering the release date, the graphics were okay, if a little too angular. But, why go to all the trouble of creating an image of a character that you only see in the menu, or in glimpses during multi-player? It just re-inforces the idea that this is nothing more than an arena-based, multi-player FPS. There are much better examples of this type game out there from around the same release date. Try MechWarrior instead.

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