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Time Splitters

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GF Rating
6.4

187 ratings

Critic & User Reviews

GF Rating
2

Really Bad

Don't ever rent...ever

posted by MagnusAce1 (Grants Pass, OR) Apr 30, 2009

Member since Apr 2009

I thought this would be a great start to a franchise that boasts three iterations with a forth on the way and instead found a game completely void of any explanation save the fact that you can move and shoot guns. you don't know what you're shooting things, why you're in that time period, who it is exactly who's teleporting in front of you, and why you have to pick up an item and bring it all the way back to the beginning of the level (which means you walk through and then walk back). I literally took this game out of the mailbox and 15 minutes later had beaten it and put it back into the mailbox. Not even comparable to goldeneye or any other game. One of the wrose games I've ever played. I wouldn't even recommend this game to people who haven't played games before.

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GF Rating
3

Bad

Booooooooorrrrring!!!!!!

posted by Treeq1 (ALPHARETTA, GA) May 11, 2006

Member since Feb 2006

2 out of 10 gamers (20%) found this review helpful

This game was supposed to be a really cool game. The graphics and controls sucked!
Time Splitters - Future Perfect
Is 10 x the game the origional one is!

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GF Rating
4

Weak

I expected more. Don't ask me why.

posted by Jefusan (EL CAJON, CA) Jan 4, 2010

Member since Jan 2009

This game is nothing more than an arena-based, multi-player FPS.

Given the option of a "Story Mode," it's safe to say that I expected some kind of story. No. None. Not even the barest whisper of a story. In hindsight, that's probably for the best. The story would have ended up being too disjointed and erratic to be believable.

Playablility was okay... once you got past the horrendously long load time. Some of the harder levels, at the harder difficulty, were reasonably challenging, if one defines challenging as very little in the way of ammo, health, and weapons, and an over-abundance of computer-generated enemies that can seemingly fire around corners.

Considering the release date, the graphics were okay, if a little too angular. But, why go to all the trouble of creating an image of a character that you only see in the menu, or in glimpses during multi-player? It just re-inforces the idea that this is nothing more than an arena-based, multi-player FPS. There are much better examples of this type game out there from around the same release date. Try MechWarrior instead.

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