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Thief

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GF Rating
5.4

1687 ratings

Critic & User Reviews

GF Rating
8

Very Good

good game!

posted by georgiaboy2054 (MOULTRIE, GA) Apr 8, 2014

Member since Apr 2014

1 out of 1 gamers (100%) found this review helpful

I'm more of a first person kinda guy not really into stealth games. but however this is a good game.im not claiming that it's perfect there are some frustrating moments I encountered through out the game.theres some repetition to some of the game but overall I found it different and it's nice to have a change of pace. I felt the game was done well. I wouldent mind questioning the person whose idea it was to have to move a wooden beam every time you squeeze through a hole in the wall but hey can't win em all.

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GF Rating
8

Very Good

A Great Game

posted by Deltaone (WHITTIER, CA) Apr 4, 2014

Member since Mar 2013

1 out of 1 gamers (100%) found this review helpful

I think this game has great graphics and is entertaining to me. I liked it because it is a thinking game if you like thinking games this is the one for you.

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GF Rating
7

Good

7/10 a renter. Keeper for stealth/challenge lovers

posted by KRUEGER (COSTA MESA, CA) Feb 26, 2014

Member since Feb 2014

3 out of 4 gamers (75%) found this review helpful

While I am still playing the game I am enjoying it!! It is fun to rouge about the city taking out enemy's one by one with an arsenal of deadly arrow tips. controls feel great for the most part until you get really into the game in such situation as running roof top to roof, evading/engaging enemy's. My rather small disappointment is that not all the features I saw in the trailers prior to the release of the game...in-depth lock picking, advanced hand to hand combat, (I feel like a caveman hiding from the people who unthawed me sneaking up behind them and clubbing them) and the blackjack replacing his sword, come on you are telling me a dagger or a pressure blade wasn't in the thought process? instead we get a police baton!? you should at least be able to exchange weapons. I am having fun with it so far thanks to the lvl design and revert back to my 14 year old sense of curiosity in which spending a torturous paranoid self taking a hypothetical hour to scan one room for anything I missed that grew legs and hid from me. I am not griped by however, but in proceeding forth into stale off synced audio tale of Thief the I am only driven by each phase of the game to see what, and where the big score lye's ahead and what I will do to take it.

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