I must confess. I had true hopes for this title. Unfortunately, it fell short. Scratch that, it plummeted into purgatory.
The characters left something to be desired. I wasnt sure what to make of the main character at all. Good or bad just gemme a direction please. Supporting cast is even worse. "Hi Im such and such. Do these missions and Ill give you stuff" repeat. They didnt make me feel involved or engaged at all. Honestly, I would have preferred a mail service sent by an anonymous client to complete missions.
Graphics wise. It has moments and then those moments are trumped by worse moments. Most of the time I thought I was playing a later PS2 title.
Sound fx. Man it kills me when this is the strong point to a title. Even though the characters are mostly pointless. The voice casting is top notch. People sound cool as do all the trivial sounds. Torches, lock picking, birds, voices, the score. Just sounds beautiful. Sad but true.
Gameplay. Oh man, sigh. I cant even begin. With titles like Hitman, Deus Ex, and Just Cause under their belts. I couldnt believe this is what they produced. Fighting is pointless. Same animation of hitting an enemy over and over till rendered unconscious. Really. Lock picking is ok. Disarming traps meh, ok. Shooting flaming arrows or water arrows. Thats really it. Thats the gameplay.
All in all. This could have...no, it should have been way more. Just more of anything. I dont care which direction of anything just anything. Story, gameplay, characters, graphics. Thief stole 10 hours of my life I really wish I had back. If this is a first of something more to come. Im afraid this revamp of a long since gone title is soon to join its predecessors. As always thanks or in this case sorry for your time. Game on!
The marketing is way better than the game on this one. The game play can be summed up by collecting scissors, candle holders and coins, a little reminiscent of Super Mario Bros. The graphics are about 6 to 10 years old. The only thing I can think of is that they made this game in 2006 and it sat on someone’s desk for approval while they were on vacation for several years. Shame on you Eidos. This game was not to your standards and you let it out anyway.