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Theatrhythm Final Fantasy

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GF Rating
8.0

429 ratings

Critic & User Reviews

GF Rating
3

Bad

One hour and done

posted by dragonmagicl (APOPKA, FL) Dec 11, 2012

Member since Dec 2012

I was disappointed in this title. Being Final Fantasy, I thought there would be some sort of RPGness to this. Wrong. You do pick a party of four with magic abilities and items but I didn't see how any of the magic or items really did anything. The whole jist is that you choose which Final Fantasy story to "relive" (the level you will play), run through 3 rhythm games that would only be difficult to someone under 6, and voila, level complete. That means that each level takes about 5 minutes to complete. If you actually waste your time and complete all the levels, you are talking about an hours worth of time (that you will never get back). I enjoyed this game for about 15 minutes before putting it back in the mail.

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GF Rating
4

Weak

Fun on the surface, awful at its core.

posted by Lord_Xehanort (RICHARDSON, TX) Sep 8, 2012

Member since Sep 2012

This game is awful. It seems great at first... The controls aren't too bad, and a Final Fantasy rhythm game seems like a dream come true. But then you find out many of the songs are cut short, usually right before some of the best parts. Saber's Edge is a prime example here. The basic scores get boring fast, and once you get into expert scores, the game becomes a total nightmare. Arrows can be a pain to master, but the real kicker is diagonal arrows. In my experience, the diagonal arrows have a nasty time registering, which leads to many instances of getting a "miss" or a "bad" because the game did not register your touch screen input. This is absolutely ridiculous. It's an awful shame, I thought this was going to be an amazing game, but nope.

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GF Rating
5

Fair

Good Nostalgia, Average Rhythm Game

posted by JohnathanK (LEXINGTON, SC) Jul 26, 2012

Member since Jul 2012

2 out of 3 gamers (67%) found this review helpful

There's not too much to say about this game. Decent for an afternoon rent, but suffers from very shallow gameplay, as most rhythm games do.

The game is broken up into 4 parts: Intro/Outro - Hardly worth mentioning. All you do is click on the screen when notes get close to a crystal. You can't win/lose this, you even get the option to skip it.
Field - You try to get your character as far as possible with an overworld themed on the game in the series you chose. You do this with the same rhythm controls as the other main sections, except with a single straight moving line.
Event - Video highlights key points in the game and the single line from the first stage now curves across the screen.
Battle - If you've seen any gameplay/screenshots of this game, you have most likely seen this. Definitely the more enjoyable of the 3 stagetypes, this is the same basic gameplay as the others but with 4 straight lines representing your 4 characters.

And that's it. There's levelling up and unlockables, however the levelling system is just giving you more retries/more movement on the world map. The unlockables are characters which, quite honestly probably not worth the trouble unlocking as the novelty of this game will wear off long before you unlock them and level them to the same level as your first 4 party members.

I enjoyed the gameplay for the first game. By the second game I was not enjoying it nearly as much. And by the time I finished the third, I was packing the game up to send back to Gamefly. If you're a diehard fan of Final Fantasy, you might be able to squeeze a couple more hours out of this. But I just can't recommend this game over Rhythm Thief, even with the Final Fantasy nostalgia.

Pros:
Every series represented
Awesome song selection
Fun gameplay for a short while

Cons:
The different gametypes are not all that different
Really bland
Rides solely on nostalgia
Not worth $40
Released close to Rhythm Thief, which I personally believe i

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