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The Thing

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Also on:Xbox
GF Rating
6.5

278 ratings

Cheats, Codes & FAQs

How to persuade a person

When someone's trust is in the orange and they will not do anything for you, enter first person mode and aim the gun at their head for three seconds. They will now do things for you without good trust.

Why you should shut doors

Always shut the door of the room you walk into, if you have the chance. For example, on the level where you have to kill all the walkers, a walker will enter from the front door if you do not shut it.

Get a doctor to follow you into a fight with the Thing

Use the following trick to get a doctor in the same room with you during your battle with the second giant Thing. Walk to the large garage door. Get the doctor close to the door as well. Then, tell him to not follow you anymore. Push him as close to the door as possible; and close enough to you that when you flip the switch to open the door he will not move. Before you flip the switch, tell him to follow you again. Flip the switch and when you are shown in the locked room with the second giant Thing, he should be beside you. Use him to heal you during the fight with the Thing.

Two medics

On the level where you must gain access to the weather station, go to the side of the building to your right. Throw a grenade under the vent and the door will be blown off, allowing access. If you had gone in regularly, Williams would have turned into a Thing. Using this trick will save many medikits for the levels ahead

Keep Williams

Wait about one minute at the main menu to view a longer, uncut television trailer for the game.

Skip first Boss battle

When you encounter the first Thing Boss, hold Up/Left to run diagonally and you should run under it before it can hit you. This will also aim you directly at the junction box. Immediately start fixing it. As soon as it is almost fixed, hold Right to run through the door. Since he will still keep fixing it as long as you do not release the button, with luck it will be fixed before the Boss attacks for the third time. At the intermission sequence you tend to take off in a random direction, so this may take a few attempts -- save immediately before trying this. If finished, you will lose only about half a bar of health and no ammunition, making the next area much easier.