Rent The Sims 2: Pets for DS
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The Sims 2: Pets


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Also on:Wii, PSP Games, PS2, GBA, GC
GF Rating

313 ratings

Critic & User Reviews

GF Rating

Above Average

Repetitive, repetitive, repetitive yet ok.

posted by hahalina (BAKERSFIELD, CA) Dec 15, 2006

Member since Jul 2006

I found The Sims: 2 Pets to be strongly addictive. The game has a VERY repetitive game play but the ease of game play held my interest. You are a veterinarian treating just cats and dogs. The illnesses you treat are fleas, flu, broken limb, obstruction and ugly (Yes, there's a cure for ugly)but that is it. You can teach them new tricks and play with them just like Nintendogs but you too have needs (sleeping, eating, bathing...etc). It is a good effort in marring the best of The Sims and the best of Nintendogs but the end result is a fair game.

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GF Rating


Sick Cats Are No Fun

posted by JAlexander (BAKERSFIELD, CA) Sep 26, 2007

Member since Jun 2007

The Sims 2: Pets is a game completely unlike it's PC brethren. While the DS version has decent graphics and competent controls, it suffers horribly from repetitive gameplay and a lack of actual fun. I'd be suprised if anyone keeps this rental for more than 2 days.

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GF Rating


Repetitive and Un-Sims-like

posted by Athene (CHESTERFIELD, VA) Jan 1, 2007

Member since Dec 2004

7 out of 8 gamers (88%) found this review helpful

If you are a teenager or older, this game won't hold your interest for long. Your sole focus is on curing people's pets to earn a better reputation and to earn more money. However, there are only seven illnesses, so while curing them is neat at first, once you've seen them all, the game becomes very repetitive and boring. Early on, you spend most of your income on pet supplies, but earning more money is very easy. However, you can't buy much with that money: the few new houses aren't that great, and there is a limit on the number of objects your house can hold.

The Sims 2 aspect is very minor, so much so that this doesn't really feel like a Sims 2 game. Each day begins at 7:30am and ends at 5pm- the missing time is unplayable. You have no goals, aspirations, wants, or fears. You don't develop relationships: the only visitors are people dropping off their pets. Most household objects have limited functions. You have needs, but these end up just being annoying. Overall, the Sims 2 aspect feels tacked on.

Although the pets are very cute, you can't really play with them (not even your own pet): you can teach them tricks or you can toss them toys. That's it. (Teaching one pet all the tricks takes only a few minutes.) You can also take them to the park, but they can't do anything new there. You interact with pets most when treating them, but again, this is limited and becomes very repetitive. Otherwise, pets stay inside kennels all day- they can't wander around your house. Pets have needs, but these can mostly be ignored.

The graphics are all right, with the animals being cutest. Sound is decent with cute animal sounds and Simlish; controls are easy; menus are fairly nice; some minor gripes about buying/inventory. There is also a useless cooking minigame.

The game is fine for a few hours, but it has no lasting appeal for older players. Although most Sims games are open-ended, this one really needs a definitive goal. However, the game may appeal to younger players.

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