Had potential, but one giant flaw
posted by 2Slick (ROCKVILLE, MD) Jan 3, 2010
Member since Jan 2010
2
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gamers (50%) found this review helpful
This is one of those games that you love certain parts of it, but then has one aspect that completely ruins the game. Taken straight from Wind Waker, you have a large world that takes a lot of time to travel from one area to another. Unlike Wind Waker, you are restricted to a track with no side exploration and mechanics that are ultimately boring. Halfway through the game I wished that I could just set my route and walk away for 15 minutes while I got to my destination. But, alas, the game sends just enough enemies to ensure you are there without actually being interesting enough to keep the boredom away. I dreaded having to actually leave an area and travel to the other side of the map, which you have to do constantly.
The good aspects are the dungeons, which should be the key to any Zelda game. They are creative, interesting, and have good mechanics and decent bosses. It's just a shame that getting to them is a long and annoying process.
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