Rent The Legend of Zelda: Spirit Tracks for DS
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The Legend of Zelda: Spirit Tracks

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GF Rating
7.6

1879 ratings

Critic & User Reviews

GF Rating
3

Bad

Had potential, but one giant flaw

posted by 2Slick (ROCKVILLE, MD) Jan 3, 2010

Member since Jan 2010

2 out of 4 gamers (50%) found this review helpful

This is one of those games that you love certain parts of it, but then has one aspect that completely ruins the game. Taken straight from Wind Waker, you have a large world that takes a lot of time to travel from one area to another. Unlike Wind Waker, you are restricted to a track with no side exploration and mechanics that are ultimately boring. Halfway through the game I wished that I could just set my route and walk away for 15 minutes while I got to my destination. But, alas, the game sends just enough enemies to ensure you are there without actually being interesting enough to keep the boredom away. I dreaded having to actually leave an area and travel to the other side of the map, which you have to do constantly.

The good aspects are the dungeons, which should be the key to any Zelda game. They are creative, interesting, and have good mechanics and decent bosses. It's just a shame that getting to them is a long and annoying process.

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GF Rating
3

Bad

Lacking enough to be an original

posted by RyuMithril (PELL CITY, AL) Jan 23, 2010

Member since Sep 2009

4 out of 9 gamers (44%) found this review helpful

I played this game for 2 hours then returned it for two reasons: it has the same controls as Phantom Hourglass and its boring! Too much tutorials and dumbed down game play shows that the bar to beat a Zelda title has been lowered down quite a bit.

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GF Rating
5

Fair

Bleh

posted by shinransho (SAN FRANCISCO, CA) Jan 9, 2010

Member since Jan 2010

2 out of 5 gamers (40%) found this review helpful

The game was more annoying that it was entertaining.

The whole game uses the touch pad which bothered me. There are some bugs where Link sometimes doesn't register taps and was really frustrated with the controls as link always seemed to jump off into the wrong places.

The train was the most annoying thing of all. The only way of getting from one place to the other was via train which was just a boring attempt and reflection of wind waker with the boat. Not only is the train slow, you cannot upgrade the train at all in order for it to go faster which would ease the pain of traveling from one town to the next in order to do the side quests.

Compared to the other zelda games in the past, I was highly disappointed with Spirit Tracks. Very little zelda nostalgia with the game and the dungeon items you get were mostly all lame (Whip, boomerang, whirlwind, sand wand, and a bow) and very little item selection.

Finally got fed up and decided just to beat the game and get it over with. The game wasn't that long and it really only took me 5 days to beat, so it was a plus only to rent this and not buy it.

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