gamers (83%) found this review helpful
Let's get to the basics:
1. Art style- I guess that I'm one of the few that fell in love with the art style of WW and PH the second it came out, and this game does not dissapoint.
2. Fixed " controller"- The developers took their time to listen to the fans about their complaints of the all-touchscreen zelda title. Rolling on the floor was changed from having to do small circles on the screen [a huge pain] to double tapping the screen. Trust me, it does a HUGE difference.
3. Story- I'm a sucker for all the LoZ stories and this one was no different. Well except for one itsy bitsy change... Zelda actually accompanies you throughout the game, which is my next point.
4. Zelda- I'm not a huge fan of "strong, independent" women on video games since it usually leads to the main hero barely being needed. But I did enjoy having Zelda as my "fairy" of sorts to accompany me. It was nice to see a side of her besides the whole "I'm a princess, oh please save me!" And no, pirate zelda was not appealing at all in my opinion.
5. The gameplay- I enjoyed the gadgets and the temples. Some were more challenging than others in any of the previous Zelda games, and I even found myself searching through the internet for help in a couple of them. And the spirit flute is awesome if a little bit annoying to use [since the microphone will recognize even the most minimal wind as you blowing into it]. The game length was also ok for a DS game. It took me anywhere from 10 to 12 hours [with exploration].
1.A.I.- You'll need the help of Zelda in Phantom form [like in the cover of the game] in the Spirit Tower. Once in a while she'll do something you don't want her to [like fall or attack an enemy that you want alive] so just try and keep her away.
2. The romance- Zelda is still a tease to poor, poor Link.
1. Zoras- They are still missing from these recent games.
Conclusion: It's a really fun game, but definitely a rent in my opinion.
I haven't played a Zelda game since the very first one on the original NES, so it's difficult to comment on how this game may be in comparison to others. But I have to say it was enjoyable. It was nice to be able to "unlock" and explore new areas. If you like collections, there is plenty of that to do as well as you collect items to upgrade your train.
The story line is very simple, and there's not much to it, but I enjoyed it overall. However, there are several things that annoyed me:
1. The game is pretty much entirely on the touchscreen. This makes it seem kind of gimmicky to me. I didn't really appreciate having to wear out my touchscreen soley for the purpose of playing this game when it's not really necessary and really is much less accurate than using the D-Pad. It would have made a huge difference if they had at least included an option to use the D-pad.
2. You get a flute to play during the game and it's necessary to be able to use it to complete the game. It's very finicky, though, and there were some parts that I had a really difficult time completing because of this. This was simply poor design as it was hit or miss as to whether it would work.
3. It just gets old driving the train around after a while - especially if you complete all the side missions. I finally gave up and didn't complete the entire game because I just got bored to death of driving around. It's OK for a while, but I wish there would have been less of a focus on that part.
Overall, enjoyable enough that it's definitely worth renting, but I can't say I would buy it.
Zelda Spirit tracks was a great game, at some points annoying like at the lokomo songs, especially the last one (u and Zelda), then there's the final boss: Cole. Jk its Malladus, or the Demon King. He is annoying as stale cheese!! the first phase you have to protect zelda (he shoots fireballs at you) then you have to perform the final song, which goes, orange, purple, orange, turquoise if I remember right. Overall Spirit tracks was an excellent game.