Rent The Legend of Zelda: Phantom Hourglass for DS
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The Legend of Zelda: Phantom Hourglass

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GF Rating
8.3

3828 ratings

Critic & User Reviews

GF Rating
5

Fair

Touch Screen Madness ruins yet another game

posted by HotWax (IDAHO FALLS, ID) Nov 16, 2007

Member since Oct 2004

4 out of 13 gamers (31%) found this review helpful

Like most Zelda games, Phantom Hourglass features a rich world filled with brilliant story-telling and good character development. The cast of characters this time around are charming (even Linebeck after awhile) and memorable, and there's no question that, as far as storyline goes, this game earns its place among its peers as another great classic... Or it would, if it weren't for those darned touch screen controls!

Having to control literally EVERYTHING Link does by touching the screen might sound like an interesting novelty at first. Trust me, before long you'll be cursing Nintendo for allowing this terrible control scheme to muck up an otherwise great game. The basic controls are simple -- touch where you want Link to go, tap an enemy to have Link perform a leap attack, touch villagers to interact with them, and so on. The trouble comes when you start picking up more exotic abilities. For example, you must slash clumsily across the screen in the general direction of your enemies in order to do a sword-swipe, you draw a large circle to do a spin attack, and you must (supposedly) make small circles "at the edge of the screen" to cause Link to roll. The last move in particular is one that'll have you gritting your teeth in anger -- the only times I ever managed to do it were on accident. It's not all bad, of course. Items like the boomerang and bombchu that allow you to draw a path on the screen work great. On the other hand, items such as the bow and arrow or the hookshot are often harder to control than they should be.

This title could be a hundred times better if Nintendo threw out 95% of the touch controls and used the touch screen only for the cool features -- drawing on the map, plotting a course, etc. As it is I can only in good conscience rate this game as "Fair". Sorry, Nintendo, but after nearly 3 years since the launch of the DS, you should have known better than to ruin yet another potentially great title by making it touch-screen only.

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GF Rating
9

Excellent

The Legend is Back!!!!

posted by ravensnake (WEST HARTFORD, CT) Oct 2, 2007

Member since Oct 2004

2 out of 8 gamers (25%) found this review helpful

People rejoice zelda is here to bring a powerful light to ur ds honestly wat r u doing renting this game? Buy it now wait the controls? u say they might not work? well eat those words the controls are perfect u hold ur stylus on the screen to move if u lift the stylus and swipe it ull swipe ur sword its all straight forward u will get it immediately once u finish the tutorial! and u ask why does it say wi-fi connection on the top? well this zelda brings a whole new experience like no other zelda out there multiplayer! yes u read me right one player plays as link to obtain power gems the more the more points but the other player plays as 3 knights the only down side is that the 3 knights work on a designated paths to get link. now u ask why did it get a 9? well the online for starters the controls hardly feel appropriate and the controls strictly work with only the story and for hardcore fans may feel left behind since as all zeldas are easy now. Bottom line buy this game the only renters here are gamers who never played or heard zelda and those who hate casual games but i highly recomend this game its epic 'nuff said!

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GF Rating
5

Fair

Beautiful Game, Terrible Controls

posted by BigScary (REDMOND, WA) Oct 19, 2009

Member since Oct 2009

1 out of 4 gamers (25%) found this review helpful

Personally, I think using the stylus for the basic actions (attack, move) was a very bad idea. I'm constantly twisting my hand and tilting my head because my hand or part of the stylus is covering-up the screen. I wish the game had kept the standard controls (control pad, buttons) for basic moves and reserved the stylus for cool new stuff like drawing on the map and tracing a path for the boomerang.

Despite being a HUGE Zelda fan since the very first game came out on the NES, I just couldn't get past the control scheme to finish this one.

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