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Critic & User Reviews
7
Good
Good game, bad save
posted by Janelle (MADISON, AL) Mar 17, 2009
Member since Feb 2009
2 out of 2 gamers (100%) found this review helpful
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10
Perfect
Must-buy!
posted by Strongbad1 (ALTAMONTE SPRINGS, FL) Oct 5, 2007
Member since Aug 2006
25 out of 35 gamers (71%) found this review helpful
This game uses every single feature the DS has to offer from voice, to even folding the ds itself!
It also has a very fun online game that you will most likely try out more than once (If not, 100+ times). The sound is superb (by DS's standards) and the graphics do impress (also,by the DS's standards)! I haven't even finished the game yet, but I already know that I like this game more than any of the games I currently own.
Graphics: 10
Sound: 10
Gameplay: 9.8
replay ability:10
Overall: 10
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7
Good
Pretty good
posted by MetalMario (ALTON, NH) Oct 27, 2010
Member since Apr 2010
3 out of 4 gamers (75%) found this review helpful
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9
Excellent
A great game
posted by pezboy92 (SOUTH AMBOY, NJ) Oct 12, 2007
Member since Sep 2007
12 out of 18 gamers (67%) found this review helpful
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6
Above Average
Hey...I've been here before...
posted by javemport (MISSOULA, MT) Nov 8, 2007
Member since Nov 2007
18 out of 31 gamers (58%) found this review helpful
1. The presentation is wonderful.
2. The graphics impress.
3. Great sound design.
4. The controls work better than you'd think.
Now the things I dislike.
1. Its Zelda...AGAIN...The formula really needs to change. I am already deathly sick of just saving the princess over and over and over again. Not only that but treading through the typical dungeons looking for the necessary parts of a "key" I need to progress. Really, it has been too long. Zelda needs a revamp...its fun, but tiring. To me, its beginning to feel like a chore.
2. Whyyy....Darn you Temple of the Ocean King!! Retrekking through this tedious dungeon every couple hours made me want to quit. It is an unnecessary hindrance that really slows down the flow of the usually fast paced Zelda experience.
3. The darn cutscenes...I really just want to play, and we know Zelda is lazy with its story(although it shouldn't be). I feel obligated to watch these scenes, but I feel ripped off when they are over. They are very pretty, I won't lie, but they are very elementary. It just feels like unnecessary fluff for a story that doesn't need it. Just let me play. I get it, save the princess...la de dum, just let me use the darn sword.
As a result, this is the first Zelda game I really haven't liked. Whether due to the tedious timed sequences, the overblown importance of the story, or the feeling that I had done this all before, I just couldn't help but be disappointed.
Don't worry, that doesn't go to say its a horrible game. At its core, its Zelda, and its fun...but for the weathered Zelda fan, you may have seen better times. On the other hand, to anyone new to the series without a Wii, it wouldn't kill you to start here.
I don't know, I guess I was just expecting more from Zelda on a platform with little else that caters to the hardcore.
This has opened my eyes to the blatant repetitiveness of Nintendo's titles. Let's just hope they redeem themselves.
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9
Excellent
Zelda at its Best
posted by bieseroner (LOS ANGELES, CA) Oct 2, 2007
Member since Mar 2003
5 out of 10 gamers (50%) found this review helpful
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3
Bad
Zelda for toddlers
posted by dskerman (MADISON, WI) Dec 2, 2007
Member since Sep 2005
9 out of 22 gamers (41%) found this review helpful
However that excitement turned to disappointment relatively quickly.
The new control scheme, which uses the stylus for almost all interactions works very well. However, this newfound ease of control quickly serves to illuminate how trivial the combat becomes when one isn't forced to struggle against the controls.
This lack of difficulty also extends into the games dungeons. The solution to every puzzle is spelled out for the player to an absurd degree. I didn't go in expecting a mensa quiz, but I sure thought it would be aimed at players who have graduated kindergarten.
If that wasn't enough to steer you away from this game, there's one more thing which wound up being a deal breaker for me. After each of the dungeons you must return to a main dungeon in order to progress. Each time you return the skills you have gained allow you to reach lower levels of the dungeon. However, each time you return you must play through all of the levels you have already completed in order to get to the new areas. While the game does provide some minor shortcuts once you attain certain items, it still seems incredibly punishing and slow. In fact it basically just serves to extend the length of an otherwise short game.
In summary, I cannot recommend this game to anyone who values their free time. It really doesn't add anything of value to the zelda formula, and many areas of the game are needlessly tiring and repetitive.
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7
Good
better than nothing
posted by ultralog (EASTSOUND, WA) Oct 27, 2007
Member since Aug 2006
2 out of 5 gamers (40%) found this review helpful
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1
Horrible
zelda:Failure of the name
posted by stallion53 (ROCHESTER, NH) Feb 6, 2010
Member since Feb 2010
1 out of 3 gamers (33%) found this review helpful
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5
Fair
Touch Screen Madness ruins yet another game
posted by HotWax (IDAHO FALLS, ID) Nov 16, 2007
Member since Oct 2004
4 out of 13 gamers (31%) found this review helpful
Having to control literally EVERYTHING Link does by touching the screen might sound like an interesting novelty at first. Trust me, before long you'll be cursing Nintendo for allowing this terrible control scheme to muck up an otherwise great game. The basic controls are simple -- touch where you want Link to go, tap an enemy to have Link perform a leap attack, touch villagers to interact with them, and so on. The trouble comes when you start picking up more exotic abilities. For example, you must slash clumsily across the screen in the general direction of your enemies in order to do a sword-swipe, you draw a large circle to do a spin attack, and you must (supposedly) make small circles "at the edge of the screen" to cause Link to roll. The last move in particular is one that'll have you gritting your teeth in anger -- the only times I ever managed to do it were on accident. It's not all bad, of course. Items like the boomerang and bombchu that allow you to draw a path on the screen work great. On the other hand, items such as the bow and arrow or the hookshot are often harder to control than they should be.
This title could be a hundred times better if Nintendo threw out 95% of the touch controls and used the touch screen only for the cool features -- drawing on the map, plotting a course, etc. As it is I can only in good conscience rate this game as "Fair". Sorry, Nintendo, but after nearly 3 years since the launch of the DS, you should have known better than to ruin yet another potentially great title by making it touch-screen only.
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9
Excellent
The Legend is Back!!!!
posted by ravensnake (WEST HARTFORD, CT) Oct 2, 2007
Member since Oct 2004
2 out of 8 gamers (25%) found this review helpful
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5
Fair
Beautiful Game, Terrible Controls
posted by BigScary (REDMOND, WA) Oct 19, 2009
Member since Oct 2009
1 out of 4 gamers (25%) found this review helpful
Despite being a HUGE Zelda fan since the very first game came out on the NES, I just couldn't get past the control scheme to finish this one.
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5
Fair
The same!
posted by BULLY123 (PRATTVILLE, AL) Apr 23, 2009
Member since Jul 2008
1 out of 4 gamers (25%) found this review helpful
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5
Fair
Indeed Phantom. I wish the hourglass ran out =/
posted by danomano89 (BERLIN, NJ) Dec 24, 2008
Member since Dec 2008
1 out of 4 gamers (25%) found this review helpful
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5
Fair
One big guide dangit
posted by galdon (ORANGE, TX) Dec 17, 2008
Member since Mar 2007
1 out of 4 gamers (25%) found this review helpful
Controls: frustrating.
from the moment you get your sword onward, you will do epic battle, against your own stylus. You will frequently end up doing the wrong action, all because you tap the screen too hard or soft
switching items, is also on the touch screen, in real time. as well, certain items lock while others do not, or unlock under certain conditions. making getting out of the way harder than it should be.
Challenge: bipolar
Flip a coin, if heads you will be expected to be a hardcore gamer. No detail will escape your eye, you will be able to create unusual and complex devices from your limited stores of items, and easily overcome any challenge. The game will also tell you to perform actions, referring to YOU you not link you. expecting you to know to yell at, blow on, or close your DS to continue.
If tails, you will be expected to be a 4 year old with no gaming experience. You will not be able to understand concepts so simple as jotting notes down and be told repeatedly to do so, you will also be expected not to look around for yourself or be able to combine anything together, and therefor cut scenes or nearby signs will tell you specifically what to do.
You flip a coin every time you enter a new room or screen.
Entertainment: Addicting
Like most other Zelda games, the game it's self is addicting, regardless of the wallbangers, and frustrations, it will be difficult to put down for long. Play with a guide on hand for the tricky parts, otherwise you will be bald very soon.
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5
Fair
I just don't like it
posted by HippyVock (FITCHBURG, WI) Mar 29, 2008
Member since May 2006
1 out of 4 gamers (25%) found this review helpful
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1
Horrible
ZELDA
posted by rfjhgj (SUMMIT, NJ) Feb 10, 2009
Member since Sep 2008
2 out of 10 gamers (20%) found this review helpful
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5
Fair
Dissapointing
posted by Poorgamers (TUCSON, AZ) Apr 21, 2009
Member since Nov 2008
1 out of 5 gamers (20%) found this review helpful
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8
Very Good
this is true
posted by Fredstick (ARLINGTON, VA) Apr 12, 2009
Member since Dec 2008
1 out of 6 gamers (17%) found this review helpful
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9
Excellent
good but short
posted by sheryl20 (OAKLAND, CA) Oct 2, 2007
Member since Apr 2007
1 out of 12 gamers (8%) found this review helpful
Pros
Gorgeous graphics and sound; classic Zelda game play with out all the fetch quests; spot-on style; beautiful 3D on the DS; fun multiplayer.
Cons
Stylus control imprecision,Touch pad control is sometimes tedious; no other control choices; short.
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10
Perfect
awsome game
posted by gunznbutta (NEW CUMBERLAND, PA) Jan 29, 2013
Member since Aug 2012
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7
Good
fun game
posted by mcgowanlynette (ABERDEEN, SD) Jun 13, 2012
Member since Nov 2011
the controlls for this game uses the touch screen to its greatest ability. everything you do is with the touch screen; it's not bad thing, because they also got VERY creative with it. if you love using the touch screen you'll LOVE this game.
the gameplay is so-so, because there it's either really frustrating (e.i all the way through the ocean king's temple.) or really easy (almost every dungeon.).
the story is great! in the beginning tetra (wind waker zelda, who likes being called tetra) gets caught by this ship that literally steals people's life away, and through the whole game you're trying to get her back. the thing is, it's really not that simple, and the twists and turns of the game's story kept me going.
the graphics are cel shadded, so if you don't like those kind of graphics then i guess it's your problem. anyways, the graphics are pretty good for a DS game, besides the underrated art style.
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10
Perfect
Multiplayer Mode
posted by Stragger (STOUTSVILLE, OH) Dec 4, 2011
Member since Nov 2011
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8
Very Good
Toon Link Prevails
posted by Scootercoconut (AURORA, IL) May 29, 2011
Member since May 2011
There are plenty of puzzles, which is definitely my favorite part of a Zelda game. Both these and the enemies force you to think in a new way strategically. This makes the game that much more challenging and fun. Moving Link around is done entirely by the touch screen, which causes him to roll when you don't need him to, or go in a direction you don't want him to. Graphics are very bright and colorful, nice for a DS game. The music and sound effects are great, but they get a bit repetitive. You'll definitely be able to remember every detail of a song. It's also one of those games with more plot and cutscenes than gameplay.
Overall I was really happy with Phantom Hourglass. If you've never played Zelda before it's a great game to start with. Hardcore Zelda fans however, might not like it that much. I'd give it an 8.5, but I can't use decimals for the rating.
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8
Very Good
the frustaration ruined the game
posted by NOshun (EDEN PRAIRIE, MN) Mar 3, 2011
Member since Jan 2011
1 story
2 bosses
3 dungeons
bad
1 phantom levels
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