If you are looking for an adventure in the world of 'The legend of Zelda" you are in for a ride. Its a great little game on the 3DS! This game has all of the old elements like puzzles and bosses but unfortunately you have access to all of the items to get you through the various dungeons. I wished it was a bit harder and had better rewards for explorations.
Being the huge LoZ Fan that I am, I had mixed feelings about a new title that had something to do with a previous one, especially something really classic. I made it half way through, assuming I had reached its end and the game threw so much more at me. Excited and more than pleased with the content I had already passed, I dove into more. If you love Legend of Zelda, you will be pleased with this title, I promise you. No spoilers of course, but the ending will leave you breath taken. (:
The mobile Zelda franchise has been in something of a slump lately, with a mediocre game (Spirit Tracks) coming hot on the heels of the absolute (pardon the expression) train wreck that was Phantom Hourglass. Consequently, when a direct sequel was announced for A Link to the Past, I was hesitant, to say the least.
However, it seems that Nintendo has opted for a more old-school, dungeon-focused experience that the previous two titles ignored, instead going for often literal bells and whistles.
The freedom in this game is astonishing: You can complete the dungeons in virtually any order you want. Also, the "explore, find item, use item to complete dungeon" mechanic has been done away with, allowing you access to all the items necessary to complete your adventure almost from the outset. The only downside to this is that the puzzles are not nearly as flexible as the dungeon order, and you need to plan in advance which items you'll need to access which areas. This leads to some annoying backtracking. However, not long into the game you'll have enough rupees to obtain all the items permanently, and that won't be an issue anymore. A neat upgrade system complements the "free-for-all" gameplay.
The plot has always been secondary to the dungeon exploration aspect in all Zelda games, and A Link Between Worlds is no exception. With that in mind, however, I was genuinely surprised by a few last minute plot twists that in retrospect I should have seen coming a mile away.
To summarize: If you love old-school Zelda, with it's metric ton of dungeons and side quests, then pick up this title and forget the DS Zeldas ever existed.