posted by NewPenny (COLORADO SPRINGS, CO) Jan 7, 2014
Member since Jun 2013
Now I'm not really sure 3.5 is a fair rating. I struggled with whether to give it a 4 or a 3 so I just stuck in the middle. It really was a good game, but it made some really fatal mistakes in the end that left a bad taste in my mouth.
Other Characters: Everyone has pretty good AI. They can't actually agro any enemies but they usually stay hidden when they should (except in the case of Tommy. Was he broken? It was kind of embarrassing). You also don't have to look after them like in some other games. The only time they get killed is if you agro a huge crowd then run away, but what did you expect?
Game Play: In the tutorials the game really boasts about multiple options; you can run, fight or sneak, but in reality you will have to fight almost every time. Dishonoured did a much better job of the dual path concept. You can't really sneak in this game because Joel can't jump/climb on things and the terrain is realistic (ie not a lot of hiding spots).
I didn't like that in the suspenseful parts (winter for those of you who have played this) you couldn't just run past people. It made it obvious that this was a game and that no one was really in danger.
Realism: They were really going for a realistic theme in this game. When you want to change weapons you actually have to stop and open your backpack. Its kind of funny to compare that to the last game I've played, latest Tomb Raider, where you could just change weapons while zip lining. Also your health doesn't regain. Thats really hard to get use to if all you play is new games like me. On that note they are also pretty stingy with the bullets. Some times I had 3 bullets and 7 guys. I made it work in the end, but thats a little harsh.
Extras: I really don't understand why you have to play the whole game to access the unlockables. They aren't really that important, just different outfits and filters (I don't actually know what these are so I can't comment). If it was like "have a flame throw