The Last Story has many strengths. The story - although starting out slowly - pulled me in and made me care, however the mostly linear style made me miss the open-world style of most newer RPGs. The battle system, while on the surface being simplistic, turned out to be quite engaging and at times satisfyingly challenging. Its downside is that it can get a little repetitive.
I gave The Last Story an 8 but most likely would have done 8.5 had that been available (unfortunately I don't think 9 is warranted).
So I got it today... also sending it back today. I just didn't get into it... The graphics weren't that great from what I've played before. The voices in the game could have been a lot better then what they were( like for example made sure the voices were unique and not so easy to confuse with the others). Mind you I did play this for only 20 minutes... but, it reminded me of a cheap final fantasy XIII a repetitive battle run through. Blah is all I have to say.
This is a game that harkens back to the classic days of the SNES and original PlayStation. It is not fancy, it does not break new ground or thrill you with sparkly graphics. What it does do is tell a solidly written story with an intuitive and easy to use combat system. In these days of games with more flash and sizzle than substance this game is a polished, workmanlike affair. If you want an exotic feast of a game this is not for you, but if you are looking for a comfortable meat and potatoes game that satisfies without overwhelming please give Mistwalker Studios a chance.