Gears of Team Fortress
posted by foolmanchu (BRISTOL, WI) Feb 20, 2008
Member since Dec 2006
55
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that pretty much sums it up. if you could fuse gears of war (minus the chainsaw gun) and team fortress two (minus the class based play), you'd end up with "the club".
a fast paced third-person shooter, you assume the role of one of the most ellite gunmen caught in the deadliest game ever. now lets take a look at the positives of why this game rocks...
1.third person shooter reminicent of Gears of War. No jumping around like a dork, just sprint, roll, and fire.
2.fast paced like TF2 with insane weapons to boot.
3.smooth cell shaded graphics do not make this game cartoony.
4.SPLIT SCREEN!!yes, a game with four player splitscreen. a good amount of game modes will have you playing online and/or with your friends four many hours to come.
so we've established why this game is GOOD, but what are some drawbacks to this game?
1.the controll scheme. while not bad, some buttons are placed inconveniently, and selecting a weapond draws fingers away from much needed movement controlls.
2.while jumping can be annoying in a game like this, you will find yourself wishing at points that you were able to at least hop out of the way of that exploding barrel, or flying rocket.
but thats really about it. this is a solid arcade style shooter. definitly next-gen worthy, and a definite buy for gears and fortress fans. between the twisted and dark characters(nemo is one of the most disturbing characters i've encounterd in a while) and the descent level design, this game is good for any shooter fan.
just remember to keep your kill multiplyer up....keep your head down, and your ammo count high, and you should be just fine. now grab your mouse a click "rent it"....and welcome to "the club".
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