The first XCOM had its high points and its low points. Overall, it was a good attempt, a very playable game, and had enjoyment factors to it. This one took a HUGE step back. Don't care about the characters, very unnecessary gameplay, and I think it tried to be a lot like Mass Effect 3.
posted by StayFrsty7 (TERRE HAUTE, IN) Sep 3, 2013
Member since Aug 2008
This game is mostly fun and worth a rent. The story isn't groundbreaking and the graphics aren't anything special but at times I genuinely had fun playing this game.
Once you get the combat down some scenarios can be rewarding by tactically maneuvering your team into advantageous positions in order to win a fight.
The class system really lets you customize your party and which abilities you want to take with you into battle.
If you've played the mass effect series then you're already familiar with the battle system. This isn't necessarily a bad thing as it adds a tactical element to combat.
The weapons in the game are a little disappointing. Most guns have an "alien" version which uses energy clips (like mass effect) instead of bullets and seem more powerful. Of course there are no detailed description that displays which guns are more powerful than others.
The enemy types are the same basically throughout the entire game. There are a few heavy enemies but outside of that they never introduce anything new other than adding armor or shields (again mass effect).
Overall the game seems to lack polish. Just walking around seemed clunky and certain control aspects just seemed odd, like the inability to sprint while in the HQ building. The game can be finished in around 8 hours and will scratch the itch if you don't have much else to play.