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The Bureau: XCOM Declassified

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GF Rating
6.1

588 ratings

Critic & User Reviews

GF Rating
6

Above Average

Was This Released Early?

posted by Semperboy (SAN ANTONIO, TX) Oct 21, 2014

Member since May 2010

I honestly enjoyed this game, but there were a few holes.

Let's start with the story:

It seems to go along with a "movie script", offering a choice in dialogue, but expects you to make a certain decision. For example, I was given a choice between aiding an Agent with his sickness or letting him sacrifice himself. I chose to help the agent, but got a random car driving into a gas station, dialogue going along the lines of "heroic sacrifice". So unless they somehow figured out how to remotely control cars, I am going to think they wanted me to have the Agent sacrifice himself.

Now for the characters:

A point in it's favor is there is definitely an array of characters, but that soon falls apart. Agent Weaver sounds so monotone a robot would have asked for more emotion, and William Carter seems to try and over compensate for it by agonizing over every single thing, like he has been a part of the organization for years, besides just a few days.

Another thing is the lack of character choice, what I mean is you can't really choose your own class or what you look like. If you want to be more like an engineer or a recon class, sucks to be you, because you plan around a mostly support class main character. I mean, you can still be William Carter, but a little customization wouldn't have hurt.

Now for the main point: The Game Play

This is a redeeming factor. The Bureau takes the game in a different direction, you have to actually rely on your troops and their skills to get the job done unlike games that have the same attribute like Mass Effect. And don't worry if your troops die. If you played those missions right, there are always at least two new troops with the same level as the ones who die.

To summarize I feel that while this game did a good enough job, it seemed a bit rushed. If the developers had taken a little more time with the story and characters, it could have been way better, maybe even the XCOM we have been waiting for.

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GF Rating
9

Excellent

Better than expected!

posted by electrixynapse (MISSOULA, MT) Jul 11, 2014

Member since Aug 2013

I read a few reviews before I played, and I assumed I would be disappointed. Fortunately, after I started playing I realized how fun the missions were and how unique the play was from other games Ive played! You have a lot of control with the directives, and each of your agents have unique abilities that increase with level. The game has the feel of fallout 3 and fallout new vegas which made me like it more. Overall, I feel this game doesn't get the credit it deserves! The graphics are amazing, and although people have said the story is lame, if you actually listen and don't skip cutscenes, the story is actually very existential. As an adult gamer, I highly recommend this game!

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GF Rating
5

Fair

plays like a long demo

posted by neverwhere (EMERYVILLE, CA) Feb 4, 2014

Member since Feb 2014

the bureau is a good third person tactical shooter with a squad based tactics. However it lacks polish and a whole of lot of loose pieces left lying around that indicate that it was rushed out and assets were left in that want you to believe that the game had a lot more going for it than we got. a lot of news articles and collectibles lying around to flesh out a world that increase the game time from the 5hrs it takes to finish the main storyline. no replay value beyond a single dlc pack and a play through on the highest difficulty.
In summary an unpolished gem that needs a bit more work that would have made it amazing and more immersive. out shone by it's namesake in x-com enemy unknown.

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