posted by monkkie_jedi (NEW IBERIA, LA) Aug 3, 2012
Member since Aug 2012
gamers (86%) found this review helpful
So for people who loved the old free-roam spider-man games, it's very similar. I loved the ability to pretty much go wherever you wanted while also being able to go back to your misssion when you wanted.
Also, the graphics were great. The city was brilliantly pictured from every skyscraper to every cross-species. Even when it went evil, dark, and chaotic, there was some beauty to it.
The only thing that I didn't like, however, was how short it was. I started the game as soon as I got it out of the mailbox and, even with all of the cinematics, finished it in less than 12 hours. I think I would've liked if it lasted a little longer storywise, because there's only so long that you can pick up infected and bring them to the hospitals or break up fights in alley ways. As soon as the main story ended I was pretty much lost.
All in all, a good game if you're interested in Spider-man and a continuation of the movie, with good graphics and a good storyline. There's even free roam, which is one of the first spider-man games to do so in quite a while. The only con is that the story line was quite short, cutting off your fun as soon as you're done with the main missions.
Would recommend it to quite a few of my friends.
gamers (68%) found this review helpful
When the best Spider-Man game came out an entire hardware generation ago, you know there's something wrong.
The Amazing Spider-Man is nothing more than a prettier and dumber version of The SM2 game. It literally took everything that was amazing in that game, and made it suck.
If you are making an open world game about Spider-Man there's ONE thing you have to get right. Web swinging. In SM2 it was an intricate and amazing skill that took practice and close observation of your surroundings. Once you got the hang of it... well... there's been nothing like that in a game since. I literally spent extra MONTHS playing that game just to swing around.
This game is like playing a racing game. You literally hold down the 'throttle' and steer. And that's it. That's as involved as it gets. If you want any sort of close control, you have to (ironically) give up all control of Spider-Man. Any advanced traversal at all is universally mapped to what might as well be called "The Cutscene Button." And that's what it is. You hold a button, point a cursor, let go... and watch.
Oh and by the way, you can web swing anywhere. You can web swing over the trees in central park. Presumably you are attaching webs to low flying pigeons...
The combat is a C-grade rip-off of the Batman Arkham system, only with fewer options.
There are roughly six side mission types. Five of which get tedious immediately, and one of which is tedious from the start (Picking up infected civilians and swinging them to a medical center... yay.).
The camera is ridiculously close to Spider-Man's back, it was marketed as a selling point, but I think it was to hide the terrible textures on everything BUT Spider-Man.
I mean... yeah. It's bad. It's some horrible executive's idea of ripping off Arkham as fast and as dirty as possible with a Spider-Man coating of paint, and rushing it out the door as soon as possible to get money from the gullible.