Beenox has been making Spider-Man games for the past few years and sadly they seem to be getting worse. Shattered Dimensions was there first hit with Spidey and even though it pretty much copied Batman Arkham Asylum’s format. It was a great game, after that it just seemed they suffered from Activisions yearly-recycled releases. Even their first foray into the open world with the Amazing Spider-Man game was okay at best. Now the sequel has come out and it’s a repetive mess. It’s obvious they were forced to release the game along side the movie but why do companies still do this? When we have things like Gamefly, Red Box or even the Internet to warn us if something is going to suck.
ASM2 suffers wonky camera, graphical glitches, repetive side missions and one-liners. Not to mention the worst voice actor for Spider-Man to date. Swinging around the city is still fun but it’s a shame the crime fighting side missions get old quick. The boss fights this time around are mostly locked into little Arenas were you just figure out their patterns and beat them. The only exception is when you fight Electro out in the city and it’s pretty epic. Don’t expect a really deep story here either, the game gives you the illusion that it’s trying to be but honestly it falls apart mid way through. The combat is easy and somewhat satisfying and unlocking new costumes that all have different attributes is a cool idea. There really aren’t much positive things to say about this game, it’s short, messy and just far from amazing. It’s a shame that the last great open world Spider-Man game was Spider-Man 2. With next gen finally here maybe we can get a great open world Spider-Man game the kind that is on par to Rockstar’s worlds. Sadly I don’t think this will ever happen with Activision in charge of things. All they care is about pumping out the same thing over and over again till it stops making money. They really should remember with great power comes great responsibility.