Test Drive Unlimited is quite unlike any other driving game. How on Earth could anyone think it possible - or sane - to try and replicate a tropical paradise etched with some 1000 miles of roads, featuring no load times when roaming, accurately-rendered cars from over two-dozen manufacturers (including detailed dashboard views) and a sickening number of race-based challenges? We don’t know. But Melbourne House, thankfully, hasn’t even stopped to get snagged on such a question - it’s just knuckled down, crammed everything in from the Xbox 360 version and squeezed out something of a technical marvel.
So, then, welcome to Oahu, a real Hawaiian island. It hasn’t been replicated down to every fine detail, but its 1600 square kilometers of land mass is intact. That’s bigger than Just Cause, fact fetishists, and it makes Vice City feel like Vice Backwater. And it’s all yours to cruise across, taking in its highways, byways, slip-road junctions, coastal stretches and mountain switchbacks. Its variety is more in the finer details than any grand shifts - Oahu is, after all, largely a giant tropical forest speckled with settlements and other urban bits, grooved with an enormous road system - and whose overall diversity doesn’t rival that of a typical rally game, even.
If you’re in this for a quick fix, then it can all look too much like looping countryside. If not, you’ll soon begin to feel that there’s simply no better place for Test Drive Unlimited to happen than a lush, wide-open driving arena where the sun never sets, a beautiful place where you’ll want to fall in love all over again with your favorite supercars.