Finally got this game today, majority of the reviews made this game seem so bad. A lot of complaints about the customization, saying that it's too goofy, well from my experience they have both normal and goofy outfits for the characters. The final boss Unknown is nowhere near as hard as people make her out to be, I've also seen complaints about the arcade mode because the characters don't have there normal outfits on. The only reason is because arcade mode (Just like Ghost Mode) is the arcade port from 2011 when it first hit arcades, so whatever the people dressed their characters up like on their profile are what the character have on in arcade mode. Everything about this game was good, the graphics, the tag assaults, tag throws, etc. From what I've seen so far the customization has been upgraded nicely. It comes with every character already so you will have lots of choices to choose from and plenty of time to master their moves. My only complaint (which is very minor) is that they didn't install a TekkenBowl or TekkenBall, but hey who knows maybe they might do that in one of the updates. My rate for Tekken Tag Tournament 2 is a 9.
JUGGLING!!! I don't know who thought this was a good idea over at Namco/Bandai, but it makes what is one of the best fighting games of all time feel cheap. All of my complaints about Tekken 6 were cured, save for this one. Tekken Tag 2 is an improvement in every way, including 3D movement mechanics. However, the juggling makes it all frustrating and not worthwhile.
Instead of getting into battles of strategy and skill, you are, once again, thrown to people who like to use the cheap juggles, and attempting to guard yourself from these cheap shots. Why are juggles so incredibly cheap? Because they can chain together forever, and you have no way of breaking out of them! And, the stupidest thing is when you get juggled after finally hitting the ground, at which point you think you might be able to do something, only to have the cheapness juggle you off the ground.
Every other great fighting game has combos, but they all give players the opportunity to break out of what can become infinite bashings, and that is no fun for anyone.
Dumb juggling takes away EVERYTHING that is otherwise great about this game. Namco/Bandai, fix it for the next one, please.