I'll preface this by saying that I did not finish the game and perhaps it really picks up in the later stages. However at about 5 hours into the game all I found myself doing was running repetitive and boring quests for random villagers. By that amount of time in an RPG should have more than enough time to start immersing you into a story and a world, instead I have a vague idea of some sort of cookie cutter villain, been introduced to characters I've already met and played as in other Tales games, and played as a bland main character with no personality or development to speak of.
Still as a fan of the Tales games its not a terrible game. The real time battle element from previous Tales games remains fun even if it does seem a bit toned down and a fan of the series will appreciate seeing some of their old favorite characters again.
Ultimately though I just feel that the game is way too repetitive and slow to really be enjoyed by any except the hardcore Tales fans.
Dis game started out interesting. Da main reason I tryied out da game was because I like playing games where you can create your own character. I played da game for a hot minute but put it down after I discovered that there was no targeting system for the battles. That made it exceedingly difficult for attacking enemies. That was the game's main fault. Also the regulations for passing some missions, such as gathering herbs, were made difficult if you didn't have a sickle or to get ore, a pick-axe. If you didn't have either item, finding the required itmes were a feverent dream. Basically this game was a let down.
A real disappointment as far as a "Tales of" game. The real disappointment was the story line. It was at times just a rehash of every other RPG out there. But it nostalgic to see all the characters from previous games in the series, and thus its only saving grace to get above mediocre and hit just above average, if only by just.