-Completion time: About 75 hours with very little farming, moderate sidequest completion
-Game type: RPG with four-character parties; every character can be played in battle
-World type: Mostly open world, linear in certain storyline sections
-Difficulty: Not overly difficult for experienced RPG players; played on hard until end (except last boss)
-Interest level throughout game: Held my attention from the start to the end
-Comparison to similar games: Much better than Tales of Graces F, slightly better than Tales of Vesperia, better than FFXIII-1 and 2
-Replay value: Better than previous Tales games, since you can select a different primary character and get a different perspective on the game's events
- Characters are the best characters I've encountered in Tales games, even slightly better than Vesperia (full disclosure: I've only played Vesperia, Graces, and Xillia 1)
- Battle system is honestly enjoyable to play, although it is a bit repetitive after 40-50 hours of gametime. Still, you can play a different character and mix it up a bit, so it shouldn't get boring.
- Storyline moved fairly quickly; a little slow in a couple sections, but it was well-done. The characters behaved in a mostly believable fashion, and the main characters actually experienced personality progression, which is a step up from Graces/Vesperia.
- Abrupt ending, although Xillia's ending video at least provided more closure about the individual characters than the previous games.
- Near the end of the game (encountered this in previous Tales games as well), the storyline seems...rushed. It's difficult to describe, but the plot just becomes less enjoyable near the 85-90% completion mark.