1: Same great gameplay style of all the "Tales" games.
2: Great story development and overall idea.
3: Interesting "Pokemon" like capture a defeated enemy and place them in your party idea. I thought this would be lame at first but they are very helpful and stronger than you.
1: Way too linear compaired to other "Tales" games. The lack of free overhead map movement took away hidden discoveries and also made the game see guided way too much.
2: Too short. This game could have used a little more development on each character... maybe a quest for each.
This game has a lot to look forward to. It isn't perfect, but it has a lot of pluses. The combat can be customized and Marta and Emil are very lovable characters. There is a great set of story and a lot of surprise characters. I enjoyed this game and I hope you do too.
After reading the critics reviews i went into this game expecting the worst. The critics raved about it having a bad story, being to hard, etc. The problem with the critics is that they failed to understand is that this game was built from the ground up for Tales of Symphonia fans. If your not a fan of the original or you've never played it then this game is not for you.
Graphics : 7.5/10 - On par with the first game.
Story : 7.5/10 - Not as good as the first game but enough to keep you interested.
Gameplay: 10/10 - Symphonia battle system is back!!!
Difficulty: 8/10 - Its true that some boss battles in this game are a bit hard. If you fight every enemy in every dungeon at least once you will be alright. No need to go back and level up(The critics apparently aren't very good old-school RPG's anymore).
Replay Value: 7/10 - Includes a new game + with a variety of quests you weren't strong enough to complete the first time around.