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7
Good
Kids with issues save the world... again
posted by JCDenton (FREEDOM, NH) Nov 26, 2008
Member since Mar 2006
37 out of 41 gamers (90%) found this review helpful
But let's begin with the story, which is even less cohesive than the first. In a nutshell, a monster lord named Ratatosk inhabits a boy named Emil so he can help Marta (a young girl with a mysterious past) hatch the cores of Centurions so he can regain the power to seal the Ginnungagap, the doorway to the demonic realm Niflheim. Everyone catch that? Good.
While the heroes from the previous game show up, the main focus is on Emil and Marta. Unfortunately, Emil is not like Lloyd Irving. He's timid, unsure and spends a great amount of time apologizing. This is explained throughout the game, but you often wish he'd just shut up so you can play the game.
The game world will seem very familiar to those who played the original, because most of the dungeons and towns are the same. There are different challenges and puzzles, mind you, but they're significantly easier and faster than before. While the first game lasted 80 hours, this plays for about 30.
One thing that cuts down on time is the over-world. Instead of wandering across the landscape, you get a map where you can choose locations. For me, this works because it streamlines what was mostly tedious walking.
You battle by running into enemies. This works fine, but I often thought the game had frozen as I waited for the battle to start.
It is likely that the monster system (try not to think of Pokemon while playing) will be a big selling point. Tons of monsters to get and divergent evolution paths add to gameplay.
Upon completion, you get the option of starting a new game with extras, such as saving your money and items or gaining 2X and 10x experience. This greatly adds to replay.
In conclusion, fans of the first game or those looking for a new RPG fix, will like this one. However, it isn't as rich or epic as the first.
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7
Good
As "7" As It Gets...
posted by johnnie173 (WILKES BARRE, PA) Jun 26, 2011
Member since Nov 2010
1 out of 1 gamers (100%) found this review helpful
Yes, Emil and Marta may be the most annoying, whining lead characters in video game history, but as the game goes, you notice less, and eventually forget about their spinelessness.
I was not a fan of the battle system... I'm pretty old school, and like turn-based attack sysyems... This one is pretty much an "A" basher-- Run up to your opponent, mash the "A" button until dead, move on, etc. Very little strategy involved.
There are surprisingly few "Boss" battles, and the only truly hard ones are Decus and Richter at the end.
It was fun developing monsters, but you soon realize that they are pretty much useless in battle. As you befriend more humans throughout the game, you use monsters less and less. They are a novelty at best.
By Wii RPG standards, this is a grand slam...
If you still have a PS2, this is a pretty good game at best.
I'd highly reccomend a rent, but not a buy.
Tennabrae might be the coolest third party character in RPG history! Cool English accent for a summon spirit that looks like a dog!
Also, WAY too many long, boring cut scenes and tutorials.
Not great... Not bad...
A strong 7....
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8
Very Good
Tales of Symphonia Dawn of the New World
posted by 13bubster (HAZEL GREEN, AL) Jun 3, 2011
Member since May 2011
1 out of 1 gamers (100%) found this review helpful
Story - You play as Emil. A young boy whose parents were murdered by Lloyd in Palmacosta. Due to his hatred everyone including his family despises him and treats him like a monster. He later meets Marta after she saves him from a monster. He then follows her and finds his new friend Richter attacking her. He is burst out of the room and makes a pact with Tenebrae Centurion of Darkness. He is then forced to become Marta's protector and gains an alter personality. The story is excellent and very uniqe. Although Emil's alter later gets more and more significant and is his complete opposite. 8
Gameplay - Battle is on real tine on a seperate battle field with 4 people. Battle is in real time but almost no strategy is required as it can be used on every normal enemy. Instead of a vast world map you have a area menu which makes the game slightly linear. You can also recruit monsters and there are plenty of sidequests. 8
Presentation - The graphics are average for the Wii but it has a classic vibe due to this. The music is amazing but forgettable. 7
Overall this is a wonderful game with minor flaws. I give it...... a 7.6!
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10
Perfect
My favorite game on wii
posted by NOshun (EDEN PRAIRIE, MN) Jan 28, 2011
Member since Jan 2011
1 out of 1 gamers (100%) found this review helpful
good things
1 emil is like the only caracter in the tales series that is like a ninja
2 awsome gameplay
3 good story
4 good caracters
bad things
nothing really
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7
Good
Is ok, the crontroller movement was a bit weird.
posted by Link305 (BROOMFIELD, CO) Mar 18, 2009
Member since Nov 2008
1 out of 1 gamers (100%) found this review helpful
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7
Good
Appealing but Not Perfect
posted by ali5541 (DEARBORN, MI) Dec 19, 2008
Member since May 2008
8 out of 9 gamers (89%) found this review helpful
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9
Excellent
Great game
posted by Malenos (FPO, AP) May 4, 2009
Member since Dec 2007
7 out of 8 gamers (88%) found this review helpful
1: Same great gameplay style of all the "Tales" games.
2: Great story development and overall idea.
3: Interesting "Pokemon" like capture a defeated enemy and place them in your party idea. I thought this would be lame at first but they are very helpful and stronger than you.
Cons:
1: Way too linear compaired to other "Tales" games. The lack of free overhead map movement took away hidden discoveries and also made the game see guided way too much.
2: Too short. This game could have used a little more development on each character... maybe a quest for each.
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9
Excellent
This Game is Nice
posted by BadAnime (MIDLAND, MI) Oct 2, 2009
Member since May 2007
6 out of 7 gamers (86%) found this review helpful
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8
Very Good
Total Fan Service!
posted by Hbk534 (HUBBARD, OH) Oct 24, 2009
Member since Oct 2009
3 out of 4 gamers (75%) found this review helpful
Graphics : 7.5/10 - On par with the first game.
Story : 7.5/10 - Not as good as the first game but enough to keep you interested.
Gameplay: 10/10 - Symphonia battle system is back!!!
Difficulty: 8/10 - Its true that some boss battles in this game are a bit hard. If you fight every enemy in every dungeon at least once you will be alright. No need to go back and level up(The critics apparently aren't very good old-school RPG's anymore).
Replay Value: 7/10 - Includes a new game + with a variety of quests you weren't strong enough to complete the first time around.
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7
Good
A Good Try of a Sequal
posted by NoblemanNi (PHILADELPHIA, PA) Feb 17, 2009
Member since May 2008
3 out of 4 gamers (75%) found this review helpful
Story: The story is a good plot, taking place two years after the events of the first game. Showing the opposite side to the spectrum where the two worlds are opposed in war once more. You play as a hated character and Lloyd is portrayed as a villain, his friends do not know why he has become this way. After meeting with a mysterious girl and her "centurion" AKA A summon spirit clone, you make a pact and most awaken teh other centurions as to awaken Lord Ratatosk Lord of All Monsters. He in himself is also a summon spirit. The story is pretty average for this games series. It relies alot on the old game to give the plot a boost. Newcomers however will see the story truly as it was meant to be from Emil's eyes where he doesn't have that knowledge from the last game. While playing this second from the original, gives you a sense of nostalgia.
Verdict: Get this game if you want a good RPG for the Wii and are a fan of the Tales of Symphonia. However do not go with the hope that it will be better than the original, it is not. It's a nice sequal as to finish the story as to say.
7.8/10
Rating: Buy It/Rent It
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10
Perfect
Best Game for the Wii
posted by jtfogart (ELMHURST, IL) Jun 6, 2009
Member since Jan 2009
6 out of 9 gamers (67%) found this review helpful
my favorite part of the game was the ending it was perfect!
if you like RPGs at all you Need to have this game the WII/GC has so little good RPGs (which hopefully this will change) this is a MUST BUY
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10
Perfect
Tales of Symphonia ROCKS!!!!!!!!
posted by BULLY123 (PRATTVILLE, AL) Jun 4, 2009
Member since Jul 2008
4 out of 6 gamers (67%) found this review helpful
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8
Very Good
Just Hold The A Button
posted by xenon2k7 (DARLINGTON, SC) Oct 6, 2009
Member since Oct 2009
2 out of 3 gamers (67%) found this review helpful
There are two things I dislike the most is the point A to point B map system with no free world map. I guess that what added to the empty short feeling. But, in the original, once you got the rheairds, you were going straight to towns and temples anyway, so that is the minor one. The major one is the monster taming system, it is WAY TOO EASY to exploit and cheat with. The monster become super powered too quickly when compared to Emil and Marta, and the original cast from Symphonia doesn't level at all. That just doesn't make sense to me; you can have a level 200 monster, but the original cast can only get to 50? When your final boss is level 80, these rules make the fight stupidly easy, or stupidly difficult.
Overall, if you loved the original, and are curious about this one, try it out. It does feel slower and can take some getting into, but you won't be too disappointed.
By the way, I seen the claims that the cutscenes drag (which they do, kinda) and are unskippable. You can skip most of them by holding the A Button for a couple of seconds. I know this works on the long scenes before big battles. Just give the game a chance.
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8
Very Good
not as good as the first but good
posted by rondiamond (Northern Cambria, PA) May 25, 2009
Member since May 2009
2 out of 3 gamers (67%) found this review helpful
the graphics are about the same. the battle system is the same. the areas are almost all the same. it is still awsome though and it is worth the play though. and if uve played the first one and loved the story, u have to play this to get the full story. so it gets an 8 out of 10. it would get more if they would have changed a few things up.
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6
Above Average
Tales of Symphonia
posted by Vastwolf (CASTRO VALLEY, CA) May 15, 2009
Member since May 2009
2 out of 3 gamers (67%) found this review helpful
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5
Fair
An unnecessary title
posted by redbadger (OLYMPIA, WA) Apr 23, 2010
Member since Apr 2010
1 out of 2 gamers (50%) found this review helpful
For those of us who played the first installment, it is kind of fun to re-visit the locations from the previous game, as well as the characters. But the characters from the first story come and go, and seem to only be added into the story as a marketing ploy to get fans of the first game to play this one. Besides Lloyd, the rest of the characters don't seem to serve much purpose besides filling in the two protagonists into the kind of person Lloyd is.
The monster collecting system was also a waste of time, as you could play the whole game with only four monsters in your party without having to collect any more. Once you gain a new monster, you put it in your storage and forget about it.
While it was a nice attempt at a sequel, the game could have done without these two new added characters and just have continued the series with a focus on Lloyd and his adventures...or just left the series as it was WITHOUT a sequel.
Unneccessary.
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6
Above Average
Tales of symphonia Dawn of the new world
posted by HOCASPOCAS (ELGIN, IL) Jan 16, 2009
Member since Jan 2009
1 out of 2 gamers (50%) found this review helpful
Pro: Good animation and real time combat sequences
Bad:Graphics are old dated as game cube style. Story line needs improvement
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9
Excellent
Empty shell of a game
posted by galdon (ORANGE, TX) May 17, 2009
Member since Mar 2007
3 out of 7 gamers (43%) found this review helpful
The game is nearly impossible to play on your own, unlike the last game, most of your party can only understand overly simple strategies, and will bunch up around the boss to make sure it can hit all of them at once, monsters are unplayable by players, as well as are unable to use items, plus instead of requiring a party wipe, your 'playable' characters just need to die, even if your monsters are ini good health. despite that apparently a large part of the game is to collect all the pokemon.. er monsters.. like a good trainer.. er knight.
To add to frustration, if you do decide to play with other people, ignore the 'four players' tag. you won't always have four, usually you have two. but to make matters worse they will leave the party constantly, in the first two chapters, marta will leave the party only to rejoin five seconds later dozens of times, each time requiring you to reset her to manual.
the opening has so many flashbacks it reaches ridiculous levels, there is even an instant where a character says something then walks away, and as soon as the guy is gone, the main character has a flashback about it!! about half the opening is basically flashbacks to what was just said not two minutes ago.
then to top it off, the main character is about the most annoying sissy in the world, its like they took Hinata's shyness and combined it with Roxas's appearance. then just to mess with you, when he gets his powers he has to wear a strapless dress and gets a 'lets duel' split personality like Yugi.
this game feels like a cheap cash-in, and does not seem to have much if any originality or substance.
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9
Excellent
Tales of Symphonia: Dawn of the New World
posted by ju100205 (Athens, OH) Dec 10, 2008
Member since Dec 2008
3 out of 7 gamers (43%) found this review helpful
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5
Fair
What Happened?
posted by Iamnobody (WILMINGTON, DE) May 27, 2009
Member since Jul 2008
1 out of 3 gamers (33%) found this review helpful
An hour in to Dawn of the New World I realized that the critics had been right.
Where to start? The new characters in ToS2 are awful. Every one of them is shallow, and the two main characters (Emil and Marta) are annoying in almost every way it's possible to be. The returning characters from ToS have changed for the worse. Most do not fit at all with their personalities from ToS, but that hardly matters since you can barely do anything with them. All ToS characters are locked at a certain level, can't have equipment changed, can't be set to player 1, and leave the party at random times.
As you might expect from the lame characters, the story is equally boring and predictable. The boss battles are some of the most aggravating I've ever dealt with. Almost a dozen bosses are intentionally unbeatable, and the ones you can kill have absurd amounts of health. It doesn't help you have to sit through the same cutscene 6 times because of some extremely difficult bosses.
Other issues:
The exploration element was replaced with a "click to travel" system.
The dungeons are mostly the same ones you played through in ToS, only with one new room.
The optional "quests" you can take are actually only about 5 different missions that just repeat with stronger enemies.
Graphical changes resulted in hideous returning characters.
Emil whines incessantly.
Marta makes wading pools look deep.
...The list goes on.
I'm not going to lie; I couldn't finish this game. But the 24 hours I did play were enough to convince me that this game is best forgotten. Just go back to playing the other Tales games and pretend thsi didn't happen.
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9
Excellent
Great game!!
posted by mindknive (SALT LAKE CITY, UT) Apr 15, 2009
Member since Dec 2008
1 out of 3 gamers (33%) found this review helpful
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6
Above Average
Been there, done that.
posted by borislav (DES PLAINES, IL) Mar 2, 2009
Member since Jul 2007
1 out of 3 gamers (33%) found this review helpful
Don't get me wrong, it's not a bad game, but if you've been gaming since at least the PS1 days, you've already played it several times over. The unnecessarily complicated battle system, the whiny hero and mysterious girl he falls in love with, the ear-grating voice over, it's all here.
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9
Excellent
Did you Play the first one?
posted by Talon787 (HAMILTON, AL) Feb 25, 2009
Member since Feb 2009
1 out of 3 gamers (33%) found this review helpful
But after about 45min. in I started felling like I was playing the first one It was ok though I really liked the first one and they did change things around.
The only problem I can say I had with the game is Im sorry, Im sorry, Im sorry, Im sorry it is said from start to end and you will hate that about 3min. in.
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3
Bad
Not Impressed
posted by rkw777 (KELLER, TX) Jun 16, 2009
Member since Jun 2009
3 out of 10 gamers (30%) found this review helpful
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2
Really Bad
Couldn't get into it
posted by handygal (SARASOTA, FL) Dec 22, 2008
Member since Jul 2008
4 out of 14 gamers (29%) found this review helpful
Cut scenes last forever and can't be skipped (or if they can be, we couldn't figure out how) and seem to pop up every few minutes... just as we finally got into running around.
I just wanted to smack the main character. My guess is that he goes through a transformation throughout the game and becomes a man, but it was awkward and frustrating to watch the dialogue.
A lot of people really liked this game, and chances are you might. But if you're looking for something that you can get into immediately that let's you do stuff right off the bat, this might not be for you.
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