Tales of Graces f is the first RPG I have played that can hold my interest as well as FFVII did back in the day... It seems to have takes a lot of ques from FFVII too, from the story to the last boss fight which is just like Sephiroth in the North Crater. I read that "this is not a game for the impatient" and that is the best thing you could tell someone who wants to play this game. The "Childhood Arc" alone is 4hrs+ right at the beginning of the game. It almost made me stop playing but I am glad that I pushed through. I have like 50hrs into my first playthrough, luckily for New Game+ you can select enhancements like triple XP, SP, skip childhood arc etc. It adds a huge amount of replayability to the game. There's also a fair amount of DLC costumes and things to keep you interested if you are into JRPG's.
I honestly found this game quite boring. As far as story it was great but the battles were extremely slow (I didn't play the co-op which I wish I had) and quite boring as the controls were too simplistic for what could have been done. The game looked great and the sound was amazing, yet I personally just found the game very boring and repetitive. Don't take my word for it though. This game isn't for everyone even a heavy turn-based RPG player as myself. I can see why some people found this game very amazing so don't hesitate to try it if you're curious, just wasn't for me.
Tales of Graces f is a rather solid rpg. It has a pretty standard tale to tell, with the tales signature skits (over 300 of them and voice acted!). Every JRPG that I can remember has that one area you hate playing, Tales of Graces has a couple of them.
The new game + gives you some rather nice bonuses to purchase to help when aiming for the platinum trophy.
All in all it more then satisfied my hunger for a JRPG, and had a few memorable moments.