So, I heard of this game from playing Warriors Orochi 3, which had Nemea Dyneskal in it, and was curious. I figured, at worst it would be another Dynasty Warriors clone; unfortunately it had even less depth than that, which I found rather impressive since even the worst DW game is mindless hack'n'slashin' goodness. Let's start with the good things there were: The concept was good, three member team that you can switch to at any point whenever you so desire, sounds good right? You could also custimize the equipment and abilities of all three with up to 6 skills or 5 if you don't count the normal attack, which yes takes up a skill slot. The game mechanics were smooth most of the time; there were a few issues with lagging when many creatures were on screen, though not enough to detract from the game itself. That is where the good ends for me though. I felt like the story was rushed and didn't make sense; it's your classic evil guy kills my father and I must take revenge....By leaving my mother and brother to fight in an arena in order to get strong and then my mentor decides I should become an adventurer and do random hunt/collect/escort/etc. missions. And somehow helping the innkeeper get his ring from the depths of a cave (why it was there in the first place I do not know) gets me closer to avenging my father. Sure. Then there is the actual combat: Koei game, should be moderate to decent combat. Noooope. You get the same basic three attack chain for Areus until you get enough experience to level it up you then get a 5-chain WOO! Unfortunately I found that upgrading to that took too long because I was constantly needing to upgrade my magic so that I could do any kind of damage up close with him. The giant man, Dagda, was the brawler/tank of the trio and he accomplished that perfectly. Selene was the rogue-ish character. Selene died easily due to low defense and eventually had more attack power than Dagda, who felt clunky. Neither one of which I used often.