Super flawed fighter
posted by Killimajig (TAMPA, FL) Jun 21, 2010
Member since Jul 2005
5
out of
11
gamers (45%) found this review helpful
After playing SSF4 for a while, a few good and bad things stand out.
For starters, this entire game could have been DLC. I know that Capcom and a lot of Street Fighter fanboys will tell you that it was impossible, but that's simply a lie. This was, at it's core, a nostalgic cash-grab.
When you consider how much was changed from SF4 to Super SF4, and set that next to what other game companies have made as DLC, the math simply doesn't add up. Games like GTA4 and Mass Effect seemed to have no trouble making huge amounts of content available for DLC, so unless Capcom is just horribly inefficient at coding, this could have been an update via DLC to Street Fighter 4. Capcom seemed to have no trouble immediately making several alternate costumes available for purchase, so they know how to add content...
Secondly, if you do not own a joystick, you'll find most of the game inaccessible. Most of the special moves require classic inputs that are difficult to pull off on the analog stick and nearly impossible on the 360's lousy D-pad. Forget playing online entirely unless you own a joystick.
If you're a huge Street Fighter fan, and if you own a joystick, and if you were wise enough to skip shelling out $60 for Street Fighter 4, then this game is worth a rental. It's not bad for a fighting game, far from the best fighter of this generation, but not bad.
It's just too bad that it's unplayable with the normal controller, and it should have been DLC, but I guess then they couldn't justify jacking an extra $40 from fans.
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