Super Mario 64 DS
is Nintendo's remake of its N64 flagship. It comes with new playable characters, mini-games, and areas. The title originally revolutionized how the industry thought about 3D gaming, using analog control sticks, and making games work on a larger scale. Does the title reinvent itself on the DS and does it exploit the system capabilities? Or is it just a Mario port to help launch the DS?
IGN DS's editor-in-chief, Craig Harris, discusses how the second launch of the title since 1996 goes on the new handheld.
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