posted by Daniel_Campbell (CARTERVILLE, IL) Jun 21, 2012
Member since Oct 2011
The game won't win any awards for originality, but it does Mario justice as a 3D platforming title for the Nintendo 3DS. There's no hub world and the game consists of a series of smaller worlds much like Mario Galaxy 2. The soundtrack and effects are what you’d expect from the series and do little to expand the boundaries of what audio can achieve. If you have itch for classic 3D Mario Gameplay, this is solid title that sticks to the formula you've come to expect.
The 3D is the hook of this particular version of Mario's exploits, and the game does an effective job of taking that concept and using it to its fullest potential. While the effect is aesthetically striking and unique, there are a few places in the game where the game plays better with the 3D turned off. These segments are often when jumping from one small platform to another where accuracy is key. While you'd think the 3D would HELP with this issue, it’s actually more difficult to make pinpoint landings and jumps with the 3D turned on.
The game is on par with the rest of the series in its quality and if you're hankering for a romp through the 3D mushroom kingdom, this is a game for you. Just don't expect anything to blow your socks off. This is a game you've played before. It's the same Mario, with the same mechanics, with the same narrative. While this isn’t a bad thing, those of you who've grown tired of Mario's exploits over the countless iterations may want to skip this one. It's simply more of the same.
posted by pswilliams986 (ROCKY POINT, NC) May 23, 2012
Member since Oct 2011
This is the most difficult game I've played in a while. It started off almost too easy and the picks up pace near World 7. The special worlds that you unlock after beating the game are nearly impossible when you get to Special World 7. It doesn't feel like a cheap difficulty though, its a fun challenge.
Typical Mario with a 3D twist. A lot of the levels actually use the 3D to their advantage to provide different types of challenges. This game definitely couldn't have been for the original DS or the Wii, the 3D is actually vital to the game play in some circumstances. Definitely novel and as always fun to play. Its kind of a mix between classic Super Mario Bros. and Super Mario 64/Galaxy. The power ups are pretty fun to use too.
It looks as good as a Wii game on a smaller screen. Classic Mario tracks are used and bring back nostalgia of the older games.
Like I said, there's a huge difficulty spike near the end and especially in the 8 additional special worlds which double the length of the game. Most of the time you won't be able to challenge a world's castle until you've collected a certain number of large gold coins. I wish they would have made the collecting of these coins optional as it sometimes makes the player go through the same level more than once when they would rather go forward in the game. If there was an aspect of this game I thought would cause players to give up on it, it would be the coin collecting.
+ Implements 3D into the game play - a unique Mario experience
+ 16 worlds - plenty to do
+ Provides a challenge rarely seen any more.
- Collecting coins to unlock levels is tedious and seems tacked on to increase length of game