gamers (100%) found this review helpful
I had a lot of mixed feelings about Ties That Bind. Though it may still have the great shoot em up game play that its predecessor did, there are still some issues that keep this game from greatness. Like the previous game, the ending you get will depend on your actions throughout the course of the game. Also the same is that you can change into a monster when you kill enough enemies. What's new is that the way you played through the first game will have an effect on the beginning of the second game and your monster changes depending on your actions as you progress. Instead of taking place in a prison on an isolated island, Ties That Bind takes place in Baltimore. There's also a military/research organization called the Foundation that tries to study the creatures and also tries to capture Torque for study regarding the relationship between Torque and the monsters. You have a much wider arsenal of weapons to choose from this time around including machine guns, RPGs, grenade launchers, and a number of different types of pistols, sub machine guns, and shotguns. The graphics have also improved over the last game. Some of the monsters you encounter will be new and others are from the first Suffering. The only two major changes to game play are that you can only carry two weapons at a time (like Halo) and that the health system has changed. Instead of having a supply of up to nine health bottles that you can use at any time to heal like the first game, you heal automatically when you run into a health bottle. This is one of the biggest issues I have with the game. If your health is almost full and you want to conserve health bottles, you have to try to avoid picking them up. This can sometimes be difficult to do, especially if you're in the middle of combat. Overall, Ties That Bind doesn't do much to improve upon the first game, but if you liked the Suffering, then you will like The Suffering: Ties That Bind.
I enjoyed this game but it's very psychologically disturbing. This game is NOT for kids and teens.
The game stay fresh because the game play changes from time to time. The real trick to playing this game is knowing when to use your characters psycho powers which turns him into a big raging beast that can easily slice through enemies.
Also, your choices affect your psycho special attack. Will you play as good, evil or neutral? The choice is yours. To play as good, only kill the monsters and help the other characters in the game. This is the hardest way to play. Play as evil is easy, kill everyone. Play as neutral, don't kill the other characters in the game and don't help them.
Absolutely stunning my favorite midway game. Besides the first suffering. This game takes place on the Demon risen Baltimore streets as you battle new enemy's and get some better weapons than ever before and also a cooler looking insanity mode based on your actions . A must have for any suffering fan. Cool! Hope this helped.
Wow,thats a lot of blood!Anyways,this is a good game for people who liked the first one.WARNING! ONLY GET THIS FOR YOUR KIDS IF YOU WANT THEM PISSING THE BED FOR A WEEK!THIS GAME IS SCARY!But if you like thimgs like that,this game kicks (butt)!!
First let me say that I enjoyed The Suffering, a great deal. The sequel does manage to capture the same ambiance, and you get more of the same dream addled, creepy morality play. The Ties That Bind does little to nothing to improve over the original. There is only one added game play mechanic, and it doesn't really contribute to much in the way of strategy. If you liked the first game and you literally want more of the same, give this one a try. There are certainly worse third person run and gun games out there. As with most sequels there is definitely a been there, done that quality to it.
Ties that bind improves on its prequel. Better weapons, better AI, better gameplay, most important, with better carnage. Definitely worth the wait to this sequel. The storyline fills in the gaps that were left lingering in your mind. Turn the lights off, blast the stereo, you're definitely going to have a sick night.