All the action without all those red and white pegs
Training your brain is nice and all, but it’s a wonder that the Nintendo DS doesn’t receive more real-time strategy games. Making ample use of the touch screen could be the most optimal way to corral and deploy sentries this side of a mouse and keyboard. And for the most part, Steel Horizon puts it to good use, allowing you to traverse entire oceans as easily as you’d pick your nose. Selecting which aircraft carrier, submarine, destroyer, etc., is a breeze thanks to your trusty stylus and touch map.
As captain of the fleet you’ll assume control of a multitude of seafaring vessels - because you don’t want to blindly stroll into the abyss with a lone battleship. Nay, subs can be used for sneak attacks, cruisers can send out anti-recon planes, and mine layers and repair ships do exactly that. Grouping your artillery together saves time, and is vital to survival, and you gave a maximum of eight ships per group. You can have as many groups as you can afford, via earned performance points. Your ships position must also be taken into account; adjusting the way you’re facing minimizes “command blackouts” in an event of an ambush.