The graphics are nice and the combat is interesting and tries to get you into your character by allowing you to customize their skillset. On the note of customizing your skillset, this was a joke toward the end as you have enough points to almost have every combo, etc. The cut-away scenes were nice but had that annoying jitter effect of a game that is taxing a system, which is highly annoying as it makes you feel that your console is a piece of junk.
Most annoying thing in the game was jumping and the turning camera was way too slow.
Worth playing at least once but beware you will most likely beat it in 1-2 days but there is a lot of bonus missions, so look out for them.
This game is very difficult to get through and is too tedious in my opinion. If you have never cursed in your life you may start while playing this game. Battles are overly difficult, you fall off edges easily, and you die quickly. The first three missions are the most difficult, but the game does get easier. The game is also short around 6-8 hours probably.
Pros: Great graphics and force powers. Entertaining storyline. Interactive environments. Fights require attention and though.
Cons: The main character isn't as evil as you'd like him to be, there are some frustrating turn of events. Taking down the starship is ridiculously frustrating. Taking on multiply enemies at once can also be frustrating. Too short. Tedious levels that you can't wait to end so you can catch a bit of story.
As the title of this review might suggest, this game has some minor glitches, but ends up coming through for a mostly enjoyable experience. Some of the flaws did leave me rather frustrated at times. The biggest of these being when your player is knocked down or in a large group of enemies. While it is common in most action games to take hits while already down, this can be especially annoying in this game. You'll get knocked down, take hits, and as soon as you start to get up, knocked back down again. There were points when I was playing that I would go from full to half life in a single knock down. This leads right into the other half of this problem. While there is quite a bit of fun to be had in charging into a group of enemies to blast away, most of the time you'll leave with a feeling of cheapness. The targeting is very fidgety, so if you're not directly in front of a specific enemy, you may not attack your intended target. The biggest feeling of cheapness comes in the form of dodging/escaping enemy fire. The enemies never miss. It's that simple. I would say at least 80% of the time, regardless of timing or direction of avoidance maneuvers, you'll still get hit. Outside of these few flaws mentioned, the game is outstandingly fun. Wielding the force felt intuitive and responsive. Most objects within each environment can be interacted with as well. There is plenty to explore, and you actually use your abilities to find secrets and upgrades. The story of the game is decent; not groundbreaking, but serves its purpose. The sounds are excellent, from the voice acting, to the level music, to the sounds of lightsabers clashing. Also the game allows for a fair amount of customization in building up your character, to fit your individual play style. All in all, this game delivers on the fun, with a few flaws here and there.