Rent Star Wars The Clone Wars: Lightsaber Duels for Wii
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Star Wars The Clone Wars: Lightsaber Duels

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GF Rating
5.1

2065 ratings

Critic & User Reviews

GF Rating
1

Horrible

Should be for 5 year olds only.

posted by oathar (AIKEN, SC) Nov 26, 2008

Member since Oct 2008

6 out of 9 gamers (67%) found this review helpful

I just randomly jerked the wand left and right really fast and beat every level on medium. I did not really care to beat it on hard. The commercial is misleading, that you and your friend will have epic fights that your try to dodge and parry. Your a stick figure with a glowing stick in your hand.

Pros: ????

Cons: Most of the game. Characters in the game are from the cartoon and not enough epic legendary characters.

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GF Rating
1

Horrible

Gets old fast

posted by cag006 (GREENWOOD, IN) Aug 25, 2009

Member since Aug 2009

2 out of 3 gamers (67%) found this review helpful

I rented this, played it for 30 minutes then was done. The training levels are more fun than the game levels. To be fair I only played the first 3 game levels. You fight the same character 3 times in a row and nothing is really different. I wish I was doing the fighting in the background. Maybe theres more but I just skipped the rest and moved on to the next game.

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GF Rating
4

Weak

My lightsaber's bigger than your lightsaber

posted by JCDenton (FREEDOM, NH) Apr 23, 2009

Top Reviewer

Member since Mar 2006

2 out of 3 gamers (67%) found this review helpful

Star Wars The Clone Wars: Lightsaber Duels is a long, but self-explanatory title for this game. It's essentially a fighting title... with lightsabers.
Since it's all about fighting, let's talk controls. Swinging your Wiimote swings your lightsaber, while the buttons and motion-sensors on the nunchuk control force powers. Usually, the system for force powers and lightsaber attacks function adequately. However, there are times when you're trying to block or swing where nothing happens at all. And with lightsabers, standing around is a bad thing. The sketchy sensor recognition is most prevalent in force duels, where you have to make a series of gestures and the Wiimote has serious trouble keeping up.
The computer AI puts up a good fight, but it throws in some cheap tricks. It feels like rubber band AI, where the computer gets far more aggressive and tactical if you're winning.
Start off with the campaign, which is just a series of duels that loosely follow the clone war saga. This mode takes about an hour to finish. And if you're looking for a story, the narrative is basically subtext to explain why your characters are fighting. It's actually pretty useless, because I already understand that the Jedi and Sith have a bad history. Why your enemies have to be defeated several times in the campaign is not explained, but I have a feeling it has to do with a lack of characters.
Which brings us to challenge mode, where each character has specific missions which are basically more duels with conditions thrown in. Unfortunately, with four missions each and only 10 characters, even this is pretty short, if you even care about playing through more duels.
Multi-player is available and this is the reason most people would want the game. But every fighting game has multi-player.
The presentation is nice, but it's lacking gameplay. Force Unleashed had better lightsaber controls and threw in a whole adventure at the same time. Therefore, Lightsaber Duels is basically unnecessary.

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