I rented this, played it for 30 minutes then was done. The training levels are more fun than the game levels. To be fair I only played the first 3 game levels. You fight the same character 3 times in a row and nothing is really different. I wish I was doing the fighting in the background. Maybe theres more but I just skipped the rest and moved on to the next game.
Star Wars: Lightsaber Duels has Horrible graphics, horrible dialogue (did I spell that right?), and cheap playability. While I must admit that the storyline is kind of impressive, that's the only pro toward the game. The Dialogue is very repetitive, you get the same quote every other 5 battles. The Graphics suck. And the playability is very uninspiring. ESPECIALLY when the cover says, "Wield your Wii-mote like a lightsaber"... my butt. The Motion Recognition is all screwed up, you only get what you want every 5 times. I swung up AND down and ended up with a stab. You could basically have a siezure and win the game. Sometimes the game recognized motionlessness as an attack. I was VERY (let's just say) disappointed at everyone having anything to do with the game. This game had so much potential once it was announced, but fell miserably short. All the young kids (I'm talking 5 year olds) had so much fun with the game though. I was so surprised to see that irony. I really would've liked to see more quality, or even evidence that they worked on the game for more than a week. This game is TERRIBLY SHORT. You can get through younglin and padawan in an hour. This could have been worked on for at least 6 months of concept planning. The game, like I have said before, could've had a whole plethora, a cornucopia, if you will, of potential. Especially because of two very important things (for the game itself).
1) It's a STAR WARS game, people are going to expect a lot from it, due to it's popularity.
2) It's coming from LucasArts. George Lucas is still alive, he should at least give them guidelines and set the bar a heck of a lot higher.
Another thing is that in this day, age, and (mostly the) economy, people are going to want what they paid for. You're throwing $40.99 away for a game that falls very short of the consumer's expectations. That can greatly affect LucasArts' profits and sales, especially from firs time buyers from the company. I would highly recommend NOT buying