Star Trek: Conquest is only going to interest a handful of people. Star Trek fans and RTS fans. Real-time strategy if you don't know. Anyway, this game is okay, not great, not terrible. If you like The Next Generation, Deep Space Nine, and Voyager you might like it. You can play either campaign or skirmish mode. I recommend sticking with campaign because the controls on skirmish kind of suck. Now as for campaign it plays turn-based where you fly fleets of attack ships to conquer neighboring planets from your home world. You can play as one of six races from the a-fore-mentioned shows. Federation, Klingon, Romulan, Cardassian, Dominion, and Breen. Yeah, DS9 was a big influence. Anyway, you can choose from three admirals from each race. No captains, so few faces you know. They also didn't get the same voices from the show. So if you do know them, they sure don't sound like them. Game play is okay if you stick to simulation. The arcade game play is pretty lousy, but you can avoid it altogether. Arcade is what skirmish mode is so that's why I avoid it. Each planet only connects to others in certain ways so you have to plan a route. I like a game that requires a little thought and strategy. I'd like to warn you though, the computer seems to cheat at times especially on hard. On higher difficulty, only your planets are shown. The rest of the screen is stars. If you're playing against multiple enemies, you can't see them. So I find it strange that when playing hard, suddenly I'll get bombed out of no where by an enemy that's no where to be found. All and all it's not too bad if you like this kind of game. There can be fun found in campaign. I rated this game a 5 because it's far from excellent, but I enjoyed it. Don037
"Dang, I really wanted to like this" is becoming a personal catch phrase for me when I think about both Star Trek and roughly 75% of the games I've played for the Wii. Unfortunately in this circumstance the two have teamed up to create a super let down: Star Trek: Conquest.
An obviously lazy attempt at a layout, terrible in game graphics and a plot that dismisses everything about the Star Trek universe truly ensures that you'll send this stinker back as soon as you play it. What's really sad is that you know the guys working on this knew it was gonna suck WHILE they were making it, and frankly its in-store price tag of $30 is still way too much for what you get in return.
What truly irks me though is that I thought, "well, even though all the reviews for this game are pretty bad it won't be a total loss if I rent it and have just a little fun", but I barely even got that.
There are of course some truly great Wii games out there despite most of them being pretty mundane. Unfortunately the same can't be said for the last decade of Star Trek.
As bad as Conquest is, I won't rule out the possibility of this making a mediocre cell phone game.