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Star Fox: Command

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GF Rating
6.1

945 ratings

Critic & User Reviews

GF Rating
9

Excellent

BEST STAR FOX GAME EVER!

posted by drunkyb (FORT WORTH, TX) Aug 29, 2006

Top Reviewer

Member since Mar 2006

42 out of 46 gamers (91%) found this review helpful

I am very happy to say Fox has returned to his roots of incredible gaming. I'd heard rumors that the game was based entirely upon touch screen control, and I was scared. Trust me, the rumors are true and are not a problem. The touch controls work perfectly for flying Fox's ship, and honestly make the game more fun than any previous version. The action is very fast paced, the story is very involving, and the game is all around great. I believe this is the best Star Fox game ever made, even above the Nintendo 64 version. I only give it a nine because it isn't the absolute best game ever, but trust me it is well worth either your rental or definately worth your purchase time. Graphics A plus, story A plus, is Star Wolf in the game? Yes. It is all good, Fox has finally returned home.

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GF Rating
9

Excellent

One of the best DS games EVER!

posted by smalowman (ACTON, MA) Sep 1, 2006

Member since Aug 2006

12 out of 13 gamers (92%) found this review helpful

Star Fox Command takes all the things that made Star Fox 64 great! The flying is controlled by using the stylus. I first thought that it was gonna be hard but after the first training flight it becomes very simple. Doing flips are easy to do too, just tap on the the screen to either do a loop or a half loop. There is a new attack called the roll where you do allot of rolls to deflect shots or to take down a mother ship, to do a roll you simply move the stylus back and forth. Another great addition is the fact that you will be asked to make choices through out the game to either go to one place or another. At first you can only do certain choices because some are locked, but after you beat the 3 hr story mode you can unlock the other choices witch lead to 9 different endings depending on witch ones you pick! Unlike the other star fox games there is a little turn based strateagy in there too. you use the toch screen to guide your pilots on a map of what looks like an over head view of the planet, to enter battles you guide the pilot to the enemy and then you enter a battle. This gives you a break from the flying. The story in Star Fox Command is great and is always leading to new suprises! The amazing 3-d graphics are the best ive seen on a hand heald ever! The reason i didn`t give this game a 10 is the fact that the battles are too easy and if it wasn`t for the turn based strateagy i would have given it an 8. Also i beat the final boss in the time it took me to tie my shoe. The pilots in the game speek giberish so that stinks too and there is a feature where you say a couple words into the microphone and the characters talk in your tone of voice, that would be cool if they didn`t speak giberish! The wifi play rules! Its alot of fun to dogfight with other people online. Overall Star Fox Command is a solid DS title and if you likeed the others youll like this one!

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GF Rating
8

Very Good

Hail, Furries!

posted by SmartBombs (DECATUR, AL) Sep 11, 2006

Member since Feb 2006

7 out of 10 gamers (70%) found this review helpful

See more reviews at the smart-bombs website!

I allowed the clerk at my local game store to play the copy of Star Fox Command that was lodged in my DS. "Is it good?" he asked, "Like Starfox 64?"
Wow. Was 64 really the last good Starfox game?It's hard to say if Command is as good, because it's such a major departure from the series' norms. Part turn-based strategy, part dogfight, Command is a strange combination that works surprisingly well (chalk one up to "two great tastes taste great together"). You and the computer take turns moving units around the playing field. Flight paths are drawn with the stylus, and the "fog of war" can be removed by scrubbing it away. You have only a few turns to complete your objectives, so you must choose your paths wisely.
When one of your fighters engages an enemy squadron or base, play switches to dogfight mode. The stylus based control is fantastic for maneuvering your fighter, but bogs down other operations, like rolling. But even with great controls, I never felt like my actual piloting skills were being challenged, like in the classic rail levels of yesteryear. All skirmish stages are square and flat, with ugly, polygonal enemies peppered throughout. To win, you must destroy specific enemies. These fights aren't bad, just repetitive and a little slow, sometimes. Dogfights are dragged down by a timer that supposedly represents fuel, although apparently all fighters share the same tank. Timers were originally used in arcade games to extort money from patrons. It's time to get rid of them.
The sheer number of playable characters is amazing: get ready to play as every person who ever flew a ship in the Starfox universe, as well as several new ones. Each different character also has their own unique craft, and they're all pretty well balanced. There are also nine different endings, each interesting and blessed with some slick artwork.
Multiplayer is simple and fun, but it's a shame the strategic element wasn't included.

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