Rent Spectral Souls: Resurrection of the Ethereal Empires for PSP Games
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Spectral Souls: Resurrection of the Ethereal Empires


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GF Rating

146 ratings

Critic & User Reviews

GF Rating


A good game that you keep waiting to play

posted by harley1138 (VENTURA, CA) Apr 30, 2007

Member since Feb 2007

6 out of 6 gamers (100%) found this review helpful

Yes, this would be a great game if it weren't for two words ... Accessing Disk. These two words single-handedly make a game that would score an 8 or a 9 into a game scoring a 4. I have to say that I really like where the game is headed from the moment I put it in my PSP. This game has so much of what makes Disgaea and its ilk so much fun - the tile based strategy battles, and over-the-top special moves. A deep story, involving characters, a plot concerning 2 nations at war - these things all make this game worth playing, at least in theory. Once you start a new game, you're forced to endure this game's worst feature - dialog. It's not even that the dialog is bad - the dialog is great, but when it takes 10-20 seconds of disk access between every bit of text loading up, that's no fun. I find it hard to believe that the designers couldn't stream 1 whole conversation from the PSP's loud and slow disk-drive when games like GTA are able to keep an entire city alive without making half as many disk accesses. In a ride from one side of a GTA city to the other, the only time I can discern any disk access is when hopping into a new car with a new radio station on it.

Seriously, this game has so much potential, but the fact that every move, every step, every piece of dialog, and every bit of fun in this game is interrupted by "Accessing Disk" makes this game inexcusably impossible to play. If this game promises 60-80 hours of play, at least 50 of those hours are spent waiting for the disk to load up the next 10 seconds of dialog, or for the game to tell me how far I can walk in one move. Also, the system of saving your progress will not let you save without asking you to delete something first. You don't have to delete anything, but you always have to type in the name of the new save. This gets old the second time you have to save. Really, the designers needed to spend more than 5 min. with the PSP dev-kit to fix these bugs.

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GF Rating


Love the graphics, HATE the loading.

posted by timster74 (LAWTON, OK) May 5, 2007

Member since Sep 2005

4 out of 4 gamers (100%) found this review helpful

This game would have scored MUCH higher with me if it wasn't for the tremendous load on the systems memory! I mean the game has some GREAT graphics, and the sound track seems to be pretty kick'n too. But this apparently has a terrible price on the load times because it has to read from the disk with EVERY move the character makes, and says. I mean that literally! Granted, the load times between the attacks, slashes, fireballs, etc. are pretty minimal (about 2-3 seconds), but that IS 2-3 seconds between attacks, and that is for ONE character! If you think you can put up with a game that plays slowly, this one may be for you, like I said, the graphics are top notch, and the sound track is pretty good, and the battle system seems to be pretty fair though a little steep on the learning curve.

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GF Rating


not bad

posted by djvenom (HOUSTON, TX) Oct 9, 2006

Member since Sep 2006

5 out of 6 gamers (83%) found this review helpful

The game wasn't bad but it takes like a hour to finish 1 fight which is kind of annoying takes so long every time they attack but all and all it was fun for the most.

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