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Spec Ops: The Line

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GF Rating
7.5

3059 ratings

Critic & User Reviews

GF Rating
9

Excellent

Story is the Key

posted by CaptMagnifico (THORNTON, CO) May 23, 2014

Member since Aug 2011

1 out of 1 gamers (100%) found this review helpful

We see the Call of Dutys and Battlefields try so hard to make a good story that is action packed and gritty. They fail so many times, don't get me wrong some are amazing but more often then not they fail. Well my good people Spec Ops: The Line says" Let me show you how this is done".

This game story starts out all bland and vanilla, it clearly borrows from Apocalypse Now except in desert and not jungle. But you follow Captain Walker who is the leader of Delta squad investigating what happened in Dubai. Things turn sour fast and the game just goes bananas from there. Not super crazy but it shows a side of our gun toting hero we never see to often in video games. This is very much a character driven story with some good set pieces. You make decisions, but they ultimately don't matter in the overall story ark. The ending to this game is so powerful and just gives you a jaw dropping experience it is a must see.

The gameplay is your typical third person cover based shooter. Cover-based is the key because if you are out of cover for even a second, YOU WILL DIE. They have a poor squad mechanic that I rarely used because your squad is pretty useless for the most part. The most interesting thing they do is having the sand be a weapon. Certain moments in the game the sand can be used to kill a group of enemies or at least subdue them.

Overall the game is a blast, as long as you don't mind your shooters to be dark and gritty then this is for you. If you are tired of the bland uninspired stories then this game is for you. I seriously have hardly anything but the slow beginning to knock on this game it is that good.

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GF Rating
7

Good

Better Controls than Maxpayne, better story too

posted by neoVVL (SEMINOLE, FL) Jul 2, 2012

Member since Jul 2012

2 out of 3 gamers (67%) found this review helpful

Not much of a fan of 3rd person shooters, but this game is really good. The story is great and you go though the game thinking, am i really a good guy? Graphics are up to date but not great, gunplay feels realistic, overall a great 3rd person shooter even if you aren't a fan of the genre.

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GF Rating
5

Fair

I was fairly disappointed

posted by Existence (SALT LAKE CITY, UT) Jul 29, 2012

Member since Jul 2011

1 out of 7 gamers (14%) found this review helpful

Trophy hunters beware, "very hard" was probably one of the most infuriating things I've experienced. It does have online MP, but no online trophies (which I'm happy about).

To Reviewers:
Please base your reviews on playing on all difficulties before writing a review. Some games have a lot of problems that may go unnoticed on easier difficulties, which leads to the game being misrepresented (looks better than it actually is).

Basic Concept:
Spec Ops reminded me a lot of Uncharted just with a military theme attached to it; 3rd person shooter with cover usage. Unfortunately, unlike Uncharted, there is not much variance in what you're doing from chapter to chapter. It is more or less segment after segment of shooting waves of enemies, and that's pretty much it (although there are a couple of parts where you get to use a vehicle). However, I did find the scenery to be one of the few things the designers did well.

Story:
Although other reviews like to term it "engaging" I don't feel it really was. It is certainly interesting in comparison to most military-themed FPS games, but at the end of it I found that it made little sense when I tried to consider the entire storyline. The game is fairly violent and grotesque at certain points (I would say more than most), so be warned if you have reservations about that. There are "choices" but only 3 or 4, and the final one is the only one that changes things (the ending).

Problems:
If you do stick on Normal or Easy, the game is only around 6 hours if you stretch it. Problems that arise while playing harder difficulties (it's more pronounced on very hard) include:

-Horrid checkpoints
-Stupid suicidal allies (if they bleed out it's game over)
-Poor grenade indicator/grenade throw range
-Being shot through cover
-Poor cover placement at times
-A severe lack of ammunition in certain segments

I do think the game plays well on lower difficulties, but unfortunately if you stick to just that, it's fairly repe

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