Xbox Controllers may need a Wii wrist-strap.
posted by Evernite (LANCASTER, CA) Aug 13, 2008
Member since Aug 2007
4
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I honestly have no complaints about the story mode, my complaints lie with a select few characters and a few of the game modes.
Multiplayer (Special): If you do get this game and are interested in the multiplayer, I would suggest playing standard. This mode consists of people pumping their HP and defense to such an extreme that there is no fun or challenge in playing the game mode, it comes down to who has more equipment and better ring out combos.
Multiplayer (Standard): While this game mode felt more 'true' to the genre, does anyone honestly play any characters besides Kilik, Maxi, Cervantes, Taki, or Mitsurugi? And to further that question, do any of these people have a more intimate knowledge of their characters than 3 combos to cycle again and again? It becomes mind-numbingly annoying to join a multiplayer match only to find that 'Xx Coolguy xX' chooses Kilik (after you've faced 10 in a row) only to open the round with the same horizontal sweep, lead up to the same vertical stab, switch to the first horizontal sweep.. see where I'm going?
Characters: The imbalance here is legendary, you enjoy playing Siegfried or Nightmare? Well.. if the opponant chooses Yoda you may as well forget you have horizontal attacks. In fact, you may as well forget you have 90% of your attacks, because only a select few will actually hit him. On a related note, why is it that Cassandra can outdamage a 3-hit air juggle by Nightmare with a simple standing combo? Aside from damage imbalances, there are probably around 70 characters to choose from, but only 15-20 unique fighting styles. Yes, they literally just copy/pasted the move list from original characters onto new 'skins.'
Tower of Lost Souls (Ascend): When the only strategy hint you can find on the internet for the final boss is 'let him ring himself out,' there's REALLY something wrong with this picture.
Infuriatingly frustrating at times, but somehow fun.
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