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8
Very Good
An overall good game.
posted by Abserack (ORLANDO, FL) Apr 11, 2009
Member since Feb 2009
18 out of 20 gamers (90%) found this review helpful
The story mode has never been better and gives alot more insight into the characters we have come to know and love. The graphics are stunning as always and though they do have a few issues with collision errors I let it slide. Sound, as always, is excellent and gameplay is still the same old SC that is just timeless. Probably my biggest issue is the lack of Inferno and the ever changing appearance of Lizardman.
I would definitely recommend this game as a buy just because, even if you don't like the game totally, it is always a good game to play when you need something to do.
Just one of those timeless classics.
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10
Perfect
Awesome
posted by Ntimi8ter (MIDDLETOWN, DE) Sep 17, 2008
Member since Sep 2008
41 out of 48 gamers (85%) found this review helpful
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8
Very Good
Best fighter in years
posted by Doubtless1 (LA PUENTE, CA) Aug 3, 2008
Member since Oct 2007
33 out of 47 gamers (70%) found this review helpful
Okay lets address these issues. I've never played a fighter that didn't have a few similarities between characters, look at street fighter. Ryu and Ken are the same with different hair color, didn't stop it from being the best fighter ever in a lot of books.
Now in case no one noticed this is soul calibur 4, not 3.5 or 2.5, be expected to lose and gain new features it comes with sequels, and i feel they nailed this one pretty close to perfect.
This game has awesome fighting, just plain thrown out there butt kicking that you wont want to put down. My beef with the game is the story is like some mediocre company attempted to tell the story of an uninteresting tale and market it as a sequel we been waiting for. I also really miss the team modes in versus. XBL can lag a bit, not to where its unplayable but enough to where your timing is off (and you soul calibur veterans know timing is everything in this fighter)
All and all i cant seem to put this game down, so while you sit there and read all these reviews think to yourself "do i like awesome graphics with sexy women? do i like game play that will keep me playing for hours on hours? do i like owning my friends next to me or on xbl?" if yes to any of this pick this game up my friend, you'll thank me.
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9
Excellent
A worthy successor to Soul Calibur 2
posted by LDJosh (SHIPPENSBURG, PA) Jul 30, 2008
Member since Apr 2007
14 out of 22 gamers (64%) found this review helpful
If you were burned by SC3, It's time to let your wounds heal and "take sword in hand once more".
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8
Very Good
Moves are changed and Yoda isn't that powerful
posted by MightyYuna (DENVER, CO) Aug 1, 2008
Member since Jan 2008
8 out of 13 gamers (62%) found this review helpful
I spent about 60 hours on Soul Calibur 2 on PS2 back in early 2000's and mastered most of Cassandra's moves. But SC4 seems to modified a lot of the combos by getting rid of some serious moves such as the easy fast AAB, brutal ->->A+B, ->->B and some quick Kick combs. There is definitely a bit of learning curve to get used to the move list. And I feel that they are not as effective as the old ones.
I tried Yoda, his tiny figure doesn't do much justice and he doesn't move as fast as Taki. I don't think the developer has made Yoda as well rounded as what he's supposed to be.
Another complaint I have is the online mode. It was my first day trying out and I couldn't get into any of the matches. I got this message saying "session full" all the time. When I assembled my own session, nobody came.
Overall, it is still one of the best fighting games out there. The most attractive features are: 1) side way step and side way rolling so you don't always have to block and gives you attacking advantage once you dodge. 2) fighting with different weapons is just awesome experience!
Oh, for those who like RPG style game, this fighting game allows you to customize your character. And you get achievements on top of that. Not bad.
On last thing, you can still get pretty far by butt mashing on this game. Some moves are pretty easy to pull off. But if you are dealing with experienced fighters and don't block or don't know your moves well, you will be dead in the water....FAST!
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10
Perfect
I LOVE This Game
posted by lonlygirl (LAS CRUCES, NM) Aug 31, 2009
Member since Aug 2009
5 out of 8 gamers (62%) found this review helpful
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5
Fair
If you are not a fan already ...
posted by Local713 (PACIFICA, CA) Aug 2, 2008
Member since Feb 2008
9 out of 19 gamers (47%) found this review helpful
Graphics are well done; the levels are beautiful and varied, characters are colorful, and weapons and armor can be changed. Lots of unlockable stuff becomes available as you play. All in all its a great game to look at.
But when it comes to gameplay it falls short. The game does nothing to help a player figure out combos; for a fighting game vet this isn't much of a problem but a more casual gamer finds it lacking. It is easy enough to button-mash your way through Story Mode, but that gets old after 3 or 4 times through. Arcade and Tower of Souls mode are little different (more challenging) but it seems like your opponents are fairly easy until getting to a boss, then it turns very difficult. Without some kind of direction for executing complex combos it turns frustrating.
I have not played SC4 on Live but reports of using quick single moves over and over are probably accurate. More evidence for the need of a more comprehensive combo system.
The armor and weapons system adds depth but this becomes little more than a novelty to the less-than-dedicated gamer because, again, lack of a clear in-game explanation of how it works. Really the coolest part about the armor is smashing it off your opponent. Fighting with Yoda is awesome (for awhile).
If ARE are a SoulCalibur fan already, it is worth the rental. If you are NOT a fan already, SC4 doesn't try to bring you in and you really aren't missing much.
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4
Weak
Xbox Controllers may need a Wii wrist-strap.
posted by Evernite (LANCASTER, CA) Aug 13, 2008
Member since Aug 2007
4 out of 8 gamers (50%) found this review helpful
Multiplayer (Special): If you do get this game and are interested in the multiplayer, I would suggest playing standard. This mode consists of people pumping their HP and defense to such an extreme that there is no fun or challenge in playing the game mode, it comes down to who has more equipment and better ring out combos.
Multiplayer (Standard): While this game mode felt more 'true' to the genre, does anyone honestly play any characters besides Kilik, Maxi, Cervantes, Taki, or Mitsurugi? And to further that question, do any of these people have a more intimate knowledge of their characters than 3 combos to cycle again and again? It becomes mind-numbingly annoying to join a multiplayer match only to find that 'Xx Coolguy xX' chooses Kilik (after you've faced 10 in a row) only to open the round with the same horizontal sweep, lead up to the same vertical stab, switch to the first horizontal sweep.. see where I'm going?
Characters: The imbalance here is legendary, you enjoy playing Siegfried or Nightmare? Well.. if the opponant chooses Yoda you may as well forget you have horizontal attacks. In fact, you may as well forget you have 90% of your attacks, because only a select few will actually hit him. On a related note, why is it that Cassandra can outdamage a 3-hit air juggle by Nightmare with a simple standing combo? Aside from damage imbalances, there are probably around 70 characters to choose from, but only 15-20 unique fighting styles. Yes, they literally just copy/pasted the move list from original characters onto new 'skins.'
Tower of Lost Souls (Ascend): When the only strategy hint you can find on the internet for the final boss is 'let him ring himself out,' there's REALLY something wrong with this picture.
Infuriatingly frustrating at times, but somehow fun.
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9
Excellent
A fun fighting game
posted by SergeantPope (CHARLESTON, IL) Jul 31, 2008
Member since Apr 2007
12 out of 26 gamers (46%) found this review helpful
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10
Perfect
Best 3D Fighter on 360
posted by Dmega007 (SAINT LOUIS, MO) Jul 31, 2008
Member since Jul 2007
7 out of 15 gamers (47%) found this review helpful
The controls in this game are simply the best you can get on the xbox 360. The game is not fast paced like DOA 4 but when you actually chain together your combos you will have a fast paced match. This game is difficult and will give you a challenge bott online and off. It takes practice to be good unless you played Soul Calibur II on the original xboxthen you will remember all of your characters moves and combinations. The Unlockables in this game are great and they have new features that will keep you playing for hours on end.
Beautiful graphics, some of the best on a fighter. The look really flows with the feel of the game. The games grapchis limit how fast you can actually go, no not like that but it feels really really good when your playing the game. No bugs or glitches and the voice overs are indeed amazing.
Havent tried the online yet im suspended from live lol, but if you want a fun fighting game that will have you playing for a long time. Cant go wrong with Soul Calibur IV.
Note.... This game does take alot of skill to actually call yourslef "Good" so dont be getting bitchy if you lose alot or you cant just seem to get it down. There are alot of characters in this game even yoda, yes yoda is in this game along with Darth Vader. So dont cry andhave fun.
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2
Really Bad
This game really kinda sucks
posted by nicknelson18 (CAMAS, WA) Aug 7, 2011
Member since Aug 2011
1 out of 2 gamers (50%) found this review helpful
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1
Horrible
This gamed SUCKED
posted by Tinysmitty (GRESHAM, OR) Feb 21, 2009
Member since Jun 2008
1 out of 2 gamers (50%) found this review helpful
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5
Fair
Disappointing
posted by Tigerice45 (HONOLULU, HI) Oct 24, 2008
Member since Jun 2008
4 out of 9 gamers (44%) found this review helpful
The customization aspect seems like a neat addition to the genre but it is not worth the sacrifice that the gameplay took. The graphics are beautiful and truly are noteworthy but again, at what cost? The list of achievements are all attainable with enough playing but seriously... who is going to play this any longer than 2 hours? (which is all I needed to get nearly half the achievements)
This game seemed like it gained a lot of hype from the media and got good reviews from many reputable reviewers but to me it could have been so much more.
Rare bring back Killer Instinct!
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8
Very Good
Good game.. but very frustrating
posted by Desitine (NORTH KINGSTOWN, RI) Jul 31, 2008
Member since Apr 2008
4 out of 9 gamers (44%) found this review helpful
Soul Caliber has absolutely amazing graphics. They are extremely smooth, detailed, and go with the game great. It's not like those games where the cutscenes are amazing and the game is eh.
Online is a bit repetative. You don't automatically go into another fight, you have to find one again from the menu. Annoying.
One thing I like is the customization. You can create your own character and completely customize it which is very fun. From physique to voice tone, to the type of weapons/armor/attack style. Lots of armor to choose from and many skills. It will keep you occupied for a long time.
The thing I liked but also didn't like about this game were the controls. While they are easy, X, Y, B, Left Trigger and Bumpers you have no idea what the combos are. They don't even tell you. So you have to find out how to do them yourself. Also the Soul Gauge stuff confuses me and the game does not describe how it works well at all, so as a new player to the series I am still very confused. All I know is that if it's green and flashing I press a trigger. That's all the game really taught me. So for some people who have not played it before it might be very hard to learn combos/how to have fluent fights and use specials.
I have one major gripe with this game, and I have it with most fighting games. Sometimes when you play online and Single player the other people will keep getting hits on you, which stops you from even being able to swing your weapon. It happens so much on live it isn't funny and there is no way to get out of it. Small agile characters do this a lot to bigger bulky characters.
Overall it's a good game but VERY FRUSTRATING at times.
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6
Above Average
GAMEPLAY
posted by TURBO23 (FAIRMONT, WV) Oct 9, 2008
Member since Sep 2008
5 out of 12 gamers (42%) found this review helpful
The tower part is challenging.
Thank goodness I have Gamefly, I would have been upset if I had purchased this game.
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3
Bad
Boring, clumsy and sells off Ivy's breast appeal.
posted by jsnforce (Ardmore, OK) Jan 28, 2009
Member since Jan 2009
5 out of 13 gamers (38%) found this review helpful
Yoda: "The force is not strong in this."
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6
Above Average
Mission failed
posted by DharmaBum (LAGUNA HILLS, CA) Aug 1, 2008
Member since Dec 2006
6 out of 16 gamers (38%) found this review helpful
First of all, the X-Box gamepad just wasn't designed with this game in mind, and the developers did little to get around that fact. The d-pad and the analog controls are tricky at best, forcing players to use some sort of mix between them. This makes inputting complex combos extremely difficult, and next to impossible.
Secondly, the tutorial and training mode are very clunky, and harkens back to the PS1 days. Project Soul even uses a common PS1 font for their technical messages. While some people will embrace this as a throwback to the golden days of fighting games, I found it really annoying, and it made learning new moves with characters I wasn't familiar with extremely difficult, to the point where I just gave up trying to use some characters.
Character customization is very deep, but the game doesn't give a good explanation of how it works. Costume pieces also have weighted stats, so if you want a more aggressive or defensive oriented character, depending on your available gear, he or she may end up looking like a totally mismatched freak.
The load times are also pretty abusive. Don't expect to pick your character and immediately jump into some fighting, as with Dead or Alive 4 or most other fighting games. Instead, expect a long wait, so you can work on your humming.
To compensate for the load times, the game loads multiple characters to fight against all at once, but that doesn't alleviate the time you'll spend sitting on your hands, bored, if you fail a challenge or can't handle taking three characters on back to back without a fresh health bar.
In the end, Soul Calibur IV is a deeply flawed gem. It is gorgeous, and the characters and setting is delightfully familiar, but there are just too many flaws to warrant a purchase here.
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8
Very Good
A One Trick Pony with Plenty of Bells and Whistles
posted by bloemei (LOS ANGELES, CA) Oct 25, 2008
Member since Aug 2008
2 out of 5 gamers (40%) found this review helpful
Tekken 3 Force was a big-time bonus for any fighting genre game. It was very clever and fun to implement a different change of pace to a genre that doesn't really seem to change much in gameplay: punch, kick, and block; mash buttons, hold breath, and get frustrated with the person who mashes buttons better.
Fighting games need to add more and Soul Caliber IV tries to do it but barely. What's cool about SCIV is that you can customize your very own characters or customize the pre-existing characters. Which is very cool and adds a lot of options for a game that only offers fighting but, I'm still left with the feeling that I want more.
These types of games are for those people that always have friends over--It's a quick fix. The game is as fun as the last fighting game you played and beat in under an hour after that you just keep repeating until you get more characters. There is the "Tower of Lost Souls" which you can climb up or down with various tasks to do to unlock more armor but, it gets really hard when you get up to the 50 levels or higher. So even your button masher friends can't use their evil tactics to beat this game.
Ah, now it brings me to the unfun factor in this game (did I just create a new word? Unfun?). The ability to beat your opponents with the ever-so-cheesy button mashing. This is really annoying when you play against people that have played it a bunch but they just so badly want to win so they resort to spamming the X button to gain a win. Very annoying.
Anyway, the game is fun but certainly not for the hardcore fans. The graphics are top-notch and the music kind of gets annoying especially when you hear the stars wars tune for the thousandth time.
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6
Above Average
Gerrrrrr...
posted by uCRAZYman (HOMER, AK) Jul 31, 2008
Member since Aug 2005
2 out of 5 gamers (40%) found this review helpful
So in the end I (personally) would advice renting the older Soul Calibur II (which was Freaking awesome)so overall it might be worth renting if your not a Die Hard fan of the series...
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4
Weak
Gets boring mighty quickly
posted by JakeyBoy (BROOKLYN, NY) Jul 30, 2008
Member since Apr 2008
10 out of 28 gamers (36%) found this review helpful
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4
Weak
Sound and fury, ultimately signifying nothing.
posted by CThirteen (PEABODY, MA) Nov 3, 2008
Member since Jun 2003
3 out of 8 gamers (38%) found this review helpful
Like the rest of the series, Soul Calibur IV looks and plays wonderful. Unfortunately, there was not enough depth to keep me interested. The character creator was one of the better ones that I have seen in a fighting game, but then you take that character into the game and it's just more of the same.
There are other modes that offered some challenges, but, most opponents can be defeated with the throw mechanic. No real strategy involved.
The "story" mode does not offer much story past the "you killed my master" school of thought. Sure there are other motivations for them to fight, but in reality, who cares?
If you are a hardcore fighter, this is the game for you. Not for me.
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6
Above Average
Severely Lacking...
posted by NotL33t (HUNTINGTOWN, MD) Aug 1, 2008
Member since Jul 2008
4 out of 11 gamers (36%) found this review helpful
~SolvingJunk (XBL Gamertag)
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3
Bad
The definition of "Epic Fail."
posted by Zerodin (MOUNTAIN VIEW, MO) Dec 15, 2008
Member since Feb 2006
2 out of 6 gamers (33%) found this review helpful
A testament to this fact, is Soul Caliber 4.
It's the same game you played three times before.
Better graphics, some throw away game modes, and a character maker with options that prove utterly useless.
The main arcade mode is plagued with the same cheap AI that came in games before it. You can level up your fighting styles, and give your characters new abilities. But these are only useful in the game's other modes. So all the work you put into building your character up, all of the in game money you earned and spend is for nothing!
In the end you are left with something that lacks any innovation what-so-ever. Not even the inclusion of Star Wars characters can save this garbage.
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5
Fair
soul calibur 4
posted by FYIDWIW (PORTLAND, OR) Nov 14, 2008
Member since Nov 2008
2 out of 6 gamers (33%) found this review helpful
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6
Above Average
Fun with my son
posted by RoundOne (NORTHGLENN, CO) Apr 25, 2009
Member since Mar 2009
1 out of 3 gamers (33%) found this review helpful
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