Critic & User Reviews
An excellent handheld experience.
posted by bleblock (ROSEVILLE, CA) Apr 29, 2013
Member since Dec 2012
5 out of 8 gamers (62%) found this review helpful
posted by Bartuby_Jones (CULVER CITY, CA) May 8, 2013
Member since Dec 2011
3 out of 5 gamers (60%) found this review helpful
Full of creative boss' and beautiful spells and graphics, Soul Sacrifice is a must for any RPG lover who owns a Vita!
Do you want to know the truth?
posted by greg137 (CALDWELL, ID) Nov 5, 2014
Member since May 2010
posted by xpaultheman394 (BROOKLYN, NY) Mar 27, 2014
Member since Feb 2014
MP may be fun, but SP is very grindy
posted by Existence (SALT LAKE CITY, UT) Oct 22, 2013
Member since Jul 2011
My experience is with mostly single player, so I'll review that instead.
If you're familiar with Monster Hunter this game is similar to it; it's a mission-based action RPG. Missions generally have you do one of two things: Kill "X" amount of monsters, or kill a boss. Instead of building weapons and armor, instead you are building various spells with different effects (defensive, offensive, support, etc.).
The one thing I like about this game is the story - even though the story is purely found in text, I still thought it was at least decently written.
But the gameplay is what irks me about this game; it's very slow paced based on numerous problems.
First, they overdid the aspect of customization. I feel that there are too many spells and not enough of them are truly useful in boss fights (regular enemies are simple enough). To compound the problem is how bosses have weaknesses, hence switching out spells for each individual boss fight is fairly regular (you can do without, but it helps) which I think is an unnecessary hurdle.
If you're not properly prepared for a boss fight, the fight can drag on for 10-15 minutes (avg being perhaps around 5-7 mins). And believe me, there are plenty of boss fight missions.
The boss fights themselves, although interesting, the enemy ability selection I think is kind of cheap. They get a lot of homing spells that are difficult to dodge; aoe attacks that hit large areas; and bosses generally are pretty quick in movement.
The biggest problem I found though was the lack of information; I find myself regularly searching the net looking for how to set up my character (such as what good offerings are).
Overall, this game requires a lot of grinding to play properly. If that's not for you, stay away.
TO BE OR NOT TO BE IS THE QUESTION?
posted by TheEnd8908 (STANDISH, MI) Oct 21, 2013
Member since Sep 2013
Creating your own charter in the story line.
Very good story line.
Very good graphics for the PS Vita.
Saving a soul or killing it.
Long loading times before game starts.
Like to see more actives with the touch screens.
Like to see better online servers.
Thank you for reading,
Renting may have ruined my experience
posted by karlaamspacher (BEAVERTON, OR) May 25, 2013
Member since Jan 2013