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Sonic the Hedgehog


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GF Rating

3047 ratings

Critic & User Reviews

GF Rating


Can the XBox 360 handle "Blast Processing"?

posted by BraunOrgan (PENSACOLA, FL) Jan 16, 2007

Member since Jan 2007

3 out of 4 gamers (75%) found this review helpful

I'll be honest with everyone; I'm a Mario person. I always have been and always will be. And, really, Mario has been good to me. In all of Mario's adventure titles Nintendo will not put one out until they're sure that they have a good game on their hands.

Being on the Nintendo side of the fence, I always saw the Sonic games like this: You run in the direction you're supposed to go, you try to miss all of the enemy robots (whom you can't see until you hit them, losing all of your rings), you hit little bumper things the developers put in just so you can bounce around and laugh with delight at something you really don't have control over, and you pray. You pray for the end of the level. If this is what you see as a Sonic game then I have some great news for you; This version of Sonic is just like those classics!

Even though you can see in front of you the camera system will have you running straight into the bad guys in a wonderful bit of nostalgia, so gather those rings and get ready to lose them all...IN HD! As far as attacks go, just keep hitting the A button and you can kill pretty much anything in range.

The game does have a good feeling of speed to it and you need some quick reflexes to get past the "Sonic's-in-a-hurry-and- he- can't- stop- because- he- has- to- outrun- a- tornado- or- something" levels. The slightest touch to the analogue stick will send the little blue hedgehog flying off the side of the mountain. And if you stick with it you'll eventually know just where you need to be when you have to jump because you'll end up doing it over and over again, driving yourself mad after accidentally running into a wall for the 29th time and just kind of hovering and looping around in a little Sonic Death Spiral.

The only easy parts are dispatching enemies (pound on that A button) and hitting those bumpers. And when you hit those...HANG ON! Well, not to your controller. You can put that down because you won't be doing anything until you la

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GF Rating

Really Bad

Looong Loading Times for Fast Hedgehog

posted by DirtySouth (KILLEEN, TX) Jan 1, 2007

Member since Jun 2006

3 out of 4 gamers (75%) found this review helpful

The loading times on this game are long and many, and thats just the tip of the iceberg of problems I've found with this game. Before you can begin any mission or activity you have to initiate it by speaking to one of the towns people, not bad at all right? Wrong. After speaking to them and accepting your task, the game must load a scene of you doing the exact same thing you just did: accept a mission. Then the game has to load once again for you to actually begin the mission. SEGA forbid you fail the mission, it must then load a screen telling you that you failed then load the main world again and these load times are at least 30 seconds each, and some of the tasks placed before you take no more than 5-10 seconds. Thats 2 minutes of loading for 5 seconds of playtime on a successful challenge. Some of the challenges merely involve talking to a character and selecting the correct answer, and yes the game has to load 2 minutes for that to take place. Not to mention the horrible Sims-like chatter that the people speak to you in. I've ran into many glitches such as getting stuck near walls, sometimes you will start sliding across the ground for no aparent reason and can't move until you're released from the glitch. On "Board" missions I've been stuck in walls many times. I've also found a glitch with the "Purple Chip" (the one that shrinks Sonic) that you can obtain, the glitch lets you keep jumping while in the air so you can basically hover around anywhere you want to go by holding the right trigger and repeatedly jumping. The animation on most of the game does not match the voices at all most of the time, I found it painful to watch the cutscenes. The graphics aren't too bad, the music is so-so, most of the levels seem like rerenders of old Sonic Advanced stages and the controls are decent though they tend to have a mind of their own at times, and on fast running missions the controls are horrible especially for jumping over obstacles. Bottom Line: Worst Sonic Game!

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GF Rating

Really Bad

Hurry Up and Stop Making These Games

posted by DaMikeSC (COLUMBIA, SC) Sep 28, 2007

Top Reviewer

Member since Jul 2007

13 out of 19 gamers (68%) found this review helpful

I'm a Sonic fan, no matter what Sega does to him. Even Shadow, as bad a game as it was, couldn't kill my affection.

This is the best Sonic game since the Sonic Adventure titles I loved on the Dreamcast. This, however, is killing the game with REALLY faint praise.

Let's look at the positives: It looks decent. Some areas aren't painful to play. I don't mind Sliver too much. My 360 didn't red ring while playing it.

OK, now to the problems. The camera is your most persistent foe, Tails is still lame, and the town portions of the game --- which are fairly numerous and lengthy --- are bad. The undertones of human female/hedgehog male romance is just really, really darned creepy to boot. Visually, it is nice, but it's much nicer than the Dreamcast titles.

Sega needs to stop making 3-D Sonic games. The entire series works only in 2-D, which is why the handheld Sonic games are fun and these games on the consoles --- well, AREN'T FUN. At all. The 360 lacks platformers and I still cannot begin to recommend this.

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