It could have been good, but....
posted by i3urgundy (GLENCOE, IL) Jul 21, 2009
Member since Jan 2009
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I grew up playing Sonic games. Sonic the Hedgehog 2 was the first video game I ever owned and is still my favorite game ever to this day. Sadly after the Sonic games passed the Genesis the poor guy quickly went downhill. I was excited about this game at first because it was being advertised as a return to form for Sonic. And it could have been.
The daytime levels are gorgeous, fast, and fun. There are some minor issues with the controls, but overall they are great. It's the night-time "werehog" levels that got me. The werehog levels are boring and dumb. The controls are sloppy and the combat (really? there just HAD to be combat?) is horrifically bad. They take awhile to finish because Sonic is slow as a werehog and because they're not fun in the first place they feel like it takes an eternity to finish them.
Another irritating aspect is the fact that you have to walk around towns and talk to people. WHY? Whose idea was it to include this stupidity?
What the developers don't seem to understand is that Sonic doesn't NEED stupid extras like combat and RPG elements like levelling up and skills. What the franchise needs is what this game was originally advertised to have; a return to form. If I want combat then I'll play an action game. If I want to talk to people in towns I'll play an RPG. What I want out of Sonic is to run really fast, go upside-down and fight Dr. Robotnik (NOT Dr. Eggman). Why is that so difficult?
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