Feeling punished for my fandom.
posted by TheDCG (TEXAS CITY, TX) Nov 26, 2008
Member since Nov 2008
2
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gamers (67%) found this review helpful
When it came to light that Bioware (my number one fangirl company) was making an DS title, I was delighted- the DS is my main traveling time-waster. When I got this game, though, I was dissapointed. The story and dialogue were much as I expected; and the artwork was great.
However- and you knew this was coming- the combat is punishingly hard. The 'Pow' moves require a series of stylus interactions- not for extra, but to go off at all, in most cases. The timing is odd also- in one of the moves, one puts the stylus on a line, and follows the line at speed. BUT! Half the time, the mere act of putting the stylus to the touch-screen- in preparation to follow the line- will cause you to fail the move. All of this would be livable if the 'Pow' moves were entirely optional; but Bioware has made the combat difficult enough- especially in non-random encounters- that the special moves are necessary to success.
My only other complaint of the game is that, while exploring the world, the need to tap a button or an icon to jump or run a ring is anti-immersive. But it is a minor complaint. It is the impossible (to me) and punishing combat the breaks the game. I guess I'll have to give up my brag of owning and beating every Bioware game- I'm going to send this one back, barely started.
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