Whew!
posted by FluffWuff (STALEY, NC) Mar 4, 2012
Member since Mar 2012
Rented this expecting a neat little 8-hour story to break in my new DS, ended up with a 60+ hour dedication (New Game Plus and New Game Plus PLUS included) to the amazing story and grab-and-throw gameplay.
The gameplay, I will admit, is not AMAZING per se, and involves no shortage of button mashing, but it's easy to grasp and it works with the game. Solatorobo is really story-heavy, so if you're not playing it for the story, just remove it from your DS as soon as possible.
Now, the story, that's something to write home about. Set in the same universe as Tail Concerto, but this time on the floating sky-island chain that is the Shepherd Republic, it follows Red Savarin, a "hunter" that uses his mini-mecha, the Dahak, to do various odd jobs and tasks to make a living. After infiltrating a flying battleship to retrieve a secret document as part of a job request, he discovers a curious Medallion and an equally mysterious little boy, both of which are going to change Red's life dramatically as he learns of the world below the islands, the true history of Shepherd, and a machination that threatens the lives of everyone on the floating islands.
There's plot twists, there's action, and there's mecha battles that have you tossing around your opponents like so many heaps of scrap metal, not to mention a puzzle-based upgrade system. A deep story on top of gorgeous graphics for a DS game make this a must-see.
Why 9/10? The freeroam-style flying missions where you have to defeat so many flying enemies. Granted, said enemies are stationary, but the flying in those sections just feels awkward and clumsy. Thankfully, there are maybe only four or five of those bits in the whole game.
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