gamers (100%) found this review helpful
I bought this game (technically I ordered it at the store) and got the game (It was late coming out by a few days) and I thought the game would be simpler than it was. It was simple, yes, but it was definitely a worth while game. I was hooked by the cover art, but the story is nice, and is divided into two parts that I will not talk too much about. The fighting in the game might be a bit simplistic for you, but if you like moves that, I personally think, are from a wrestling match then you'll love them. The game is a bit long, I had a total play time of over 30 hours by the time I beat it, and I still didn't get every last thing. Also on a side note, Red has the funniest and cutest facial expressions.
Rented this expecting a neat little 8-hour story to break in my new DS, ended up with a 60+ hour dedication (New Game Plus and New Game Plus PLUS included) to the amazing story and grab-and-throw gameplay.
The gameplay, I will admit, is not AMAZING per se, and involves no shortage of button mashing, but it's easy to grasp and it works with the game. Solatorobo is really story-heavy, so if you're not playing it for the story, just remove it from your DS as soon as possible.
Now, the story, that's something to write home about. Set in the same universe as Tail Concerto, but this time on the floating sky-island chain that is the Shepherd Republic, it follows Red Savarin, a "hunter" that uses his mini-mecha, the Dahak, to do various odd jobs and tasks to make a living. After infiltrating a flying battleship to retrieve a secret document as part of a job request, he discovers a curious Medallion and an equally mysterious little boy, both of which are going to change Red's life dramatically as he learns of the world below the islands, the true history of Shepherd, and a machination that threatens the lives of everyone on the floating islands.
There's plot twists, there's action, and there's mecha battles that have you tossing around your opponents like so many heaps of scrap metal, not to mention a puzzle-based upgrade system. A deep story on top of gorgeous graphics for a DS game make this a must-see.
Why 9/10? The freeroam-style flying missions where you have to defeat so many flying enemies. Granted, said enemies are stationary, but the flying in those sections just feels awkward and clumsy. Thankfully, there are maybe only four or five of those bits in the whole game.
I was recommended this game from a friend and was very impressed with it. The gameplay is on the easy side and pretty simple, but what the game lacks in challenge it more than makes up for in charm and variety. It's easy to tell that this game was a work of love by the creators. Every island has a unique look, you can learn more about the world and its culture, and its a very nice upbeat game. If this game interests you even a little then definitely give it a try :)